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When Martin Hollis first pitched GoldenEye 007 to Rare boss Tim Stamper in 1995, he had worked as a programmer on the arcade version of Killer Instinct. That wasn't, however, his greatest credential to direct the project, he told an audience at GDC Europe. No, his greatest credential was a video h...

2 years ago 0 Comments
August 14, 2012 at 7:30AM