TimeShift

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  • Video: TimeShift commercial is super violent

    by 
    Richard Mitchell
    Richard Mitchell
    09.05.2007

    Violence and games tend to be uttered in the same breath all the time, and gamers like us tend to shake it off. That being said, this commercial for TimeShift is a little disturbing. The commercial depicts a convenience store robbery that is eventually thwarted by the time suit wearing hero of TimeShift. Maybe it's just because it seems entirely out of context compared to what we've seen of the game, or because it's live action, but the commercial is strangely unsettling. Of course, the idea is to show off the possibilities of time powers, but using them to kill some two-bit thugs seems a little excessive. Still, that's beside the point we suppose, as we're sure the premise will intrigue many viewers, even if the commercial uses hardly any actual game footage at all (bonus points if you can spot it).TimeShift, in all its 4th-dimension-bending, hyper-violent glory, hits the Xbox 360 next month.[Via Joystiq]

  • Ultra-violent TimeShift commercial

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.05.2007

    This commercial for TimeShift is one of those things that after watching all the kids go, "Me wants, zomg!!111!1!" And all the adults go, "Where's the game footage? That's not the game." Granted, we haven't seen past the demo, so maybe there's a convenience store robbery you thwart in the past in FMV and it'll all make sense. As a stand-alone piece this commerical is great -- but the original trailer was at least CGI and not some guy walking around in a leftover Power Rangers costume.TimeShift is still scheduled for an Oct. 30 release on Xbox 360 and PC, PS3 owners are looking at a "December" release. We're still not over calling the game TimeScript though, based off the demo not allowing us to save friendly soldiers we clearly have the "time" to save. Who knows, maybe the game will impress while the demo didn't, that's still our hope for Heavenly Sword.

  • TimeShift demo sneaks onto XBLM

    by 
    Richard Mitchell
    Richard Mitchell
    08.31.2007

    Oh, that wacky Xbox Live Marketplace. So unpredictable. A TimeShift demo mysteriously sneaked its way onto XBLM last night, unbeknownst to unsuspecting gamers. TimeShift, if you don't know, is an FPS that makes novel use of time control powers. Developed by Saber Interactive and published by Sierra, we were fairly impressed with what we played at E3 last month. Give it a go and see what its shifty gameplay does for you. If you like it, you can pick up the full game on October 30th.[Via Joystiq]

  • TimeShift alters past, demo phases into Xbox marketplace

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.30.2007

    We checked with Ziggy, and she says there's an 85% probability that we didn't know about this. We're sending in Al to make sure this isn't a mistake, but a TimeShift demo has phased into Xbox marketplace. The game is available to demo well in advance of its Oct. 30 launch.The demo for TimeShift seems like your standard FPS fare. The location is a City 17 Half-Life 2 dystopia with propaganda blaring through the city, you have Max Payne meets F.E.A.R. powers -- except you can reverse time a little as well. One utterly obnoxious oversight is that you can't actually alter scripted history in the game. There's a scene very early on where a guy screams, "I don't want to die!" A soldier then caps the guy in the back of the head. If you reverse time, you can't kill the guy about to shoot him -- no matter how many bullets you put in his head. If you stop time, you can't take the gun out of the shooter's hands. If you slow time, you can't put your body in front of the bullet. The poor man will always die. Maybe they should have called the game TimeScript.[Thanks Gage]

  • TimeShift to stop time this October on 360

    by 
    Richard Mitchell
    Richard Mitchell
    08.08.2007

    Sierra has announced that Saber Interactive's time-bending shooter, TimeShift will be hitting retailers this October. Specifically, the Xbox 360 and PC versions will be available on October 30th. The PS3 version will be debuting this December. A special pre-order campaign for the game will begin this week. Should you desire to slap down the cash for a pre-order, you will be treated to an exclusive playable character in the TimeShift's multiplayer mode. We recently had a chance to try out TimeShift at E3 and came away impressed. Here's hoping the final product (especially the multiplayer) lives up to its potential.%Gallery-5003%

  • TimeShift changes history Oct. 30 on PC, Xbox 360

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.08.2007

    After a very, very, very long wait, TimeShift is finally ready to phase into our time line Oct. 30 on PC and Xbox 360 -- PlayStation 3 owners will sadly have to wait until "December." Sierra says it's kicking off the pre-orders this week and customers will receive a code for an "exclusive playable character" for the multiplayer game at select retailers.TimeShift reappeared again earlier this year following its umpteenth delay last fall. This time around it finally felt like the game might come out and we did have a good experience with the title at E3 this year. We're just hoping TimeShift uses its abilities to bring a fresh experience to the whole time-bending shooter formula we've gotten used to with games like F.E.A.R. and Max Payne. We've waited long enough.[Via Press Release]%Gallery-5002%

  • Joystiq hands-on: TimeShift

    by 
    Richard Mitchell
    Richard Mitchell
    07.18.2007

    TimeShift, the time-bending first person shooter from Saber Interactive has had something of a bumpy development history. Originally destined to be an original Xbox title -- Official Xbox Magazine even had a demo of it at one point -- the game has since switched publishers (from Atari to Vivendi) and moved to the Xbox 360, PS3, and PC. We had a chance to play the game at E3, and it looks like the extra development time was worth the wait.%Gallery-5002%

  • X3F hands-on: TimeShift

    by 
    Richard Mitchell
    Richard Mitchell
    07.18.2007

    TimeShift, the time-bending first person shooter from Saber Interactive has had something of a bumpy development history. Originally destined to be an original Xbox title -- Official Xbox Magazine even had a demo of it at one point -- the game has since switched publishers (from Atari to Vivendi) and moved to the Xbox 360, PS3, and PC. We had a chance to play the game at E3, and it looks like the extra development time was worth the wait.%Gallery-5003%

  • E3 '07 trailer roundup: Day Minus One

    by 
    Kevin Kelly
    Kevin Kelly
    07.10.2007

    E3 hasn't even officially started yet, and the trailers are already ankle-deep from Monday's appearances alone. Just wait until it's raining assets later in the week and you can't keep up with anything. You'll feel a bit like Malcolm McDowell in A Clockwork Orange. You won't want to watch anymore, but you won't be able to help it.Viddy everything that popped online Monday after the break, with the added bonus of the Call of Duty 4: Modern Warfare E3 trailer. Even though it came out a couple of days ago and is a total mouthful, it's well worth a second look.

  • TimeShift E3 gameplay footage in timely fashion

    by 
    Kevin Kelly
    Kevin Kelly
    07.09.2007

    UPDATE: An enterprising Joystiq reader has found the same footage on YouTube, so until we get a higher quality version to share, here ya go! Thanks Canadianmaniak!We're not sure how many jokes about time we could drop into this post, but if we did they'd provide you with laugh-a-minute yuks and howls. If only we had enough time in the day to get to stuff like that, but you know what they say ... time is money and it also waits for no man, or woman.Anyhow, check out the sweetness that is the new TimeShift E3 trailer. We've already seen a cinematic trailer, read details about the time control in the game, and finally you can see how it all works in actual gameplay. Sure, Slow and Reverse are nothing new ... but give us that Stop ability anytime. Especially later this week when we're in the midst of the E3 feeding frenzy.

  • New TimeShift details about shifting time online

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.27.2007

    IGN has scrounged up some multiplayer details on TimeShift, which we hope to get some hands-on time with soon because from the images it looks like Gears of War 2 -- which isn't a bad thing. Yes, yes, we know it's the same engine, but the visual similarities are strong (might be all the earth tones). The game will allow players to customize all aspects of the multiplayer experience: start weapons, gravity, armor respawn time, run speed and weapon damage. The maps and modes are still being locked down but all the standards are there like deathmatch and capture the flag.The only thing we really want to know about TimeShift multiplayer is how to control time. From the interview it doesn't sound like they've worked that out yet. Lead Producer Kyle Peschel says, "The first idea was to have Time Shifting work just like in single player. Sounded great on paper, we even figured out how Slow would be trumped by Stop and Stop by Reverse ... [the] problem was what reverse looked like ... lag. Even though the game was doing EXACTLY what it was supposed to do, the other people going in reverse thought the game was lagging out since they were telling it to do something and it wasn't responding." That's it, no further explanation, so it looks like they're still working on that issue. They also say they've been really focusing on the multiplayer. Yeah, don't go neglecting the single player game, just ask Shadowrun how that one ends.

  • New shifty TimeShift multiplayer deets

    by 
    Richard Mitchell
    Richard Mitchell
    06.27.2007

    IGN recently took a moment to talk to Kyle Peschel, lead producer of TimeShift, the upcoming time-bending shooter from Saber Interactive and Vivendi. The focus of multiplayer, according to Peschel, is customization. Players will be able to create and name their own special game modes, which they can save for later use. Several aspects of the game, from damage ratios to gravity to run speed, will all be adjustable by players. As Peschel put it, players can design a gametype just to "instantly offset their buddy who comes over who is nothing but a spawn camping whore." Sounds good to us. On time manipulation in multiplayer, Peschel doesn't go into details, but notes that time powers won't work exactly as they do in single player, as it's hardly fair for one player to freeze and entire field of players and wreak havoc. Hopefully we'll hear some more specifics on multiplayer time control soon.

  • TimeShift multiplayer: name your own mode

    by 
    Nick Doerr
    Nick Doerr
    06.27.2007

    Shooting stuff in slow motion isn't as original as it was way back in Max Payne days. That's why TimeShift is making that now "meh" function the focus of its gameplay, promising to breathe new life into time altering mechanics. We gave you a pretty comprehensive look at the game a while back, but we skipped over the multiplayer details. Now we have them, so we'll give them to you. Customization: you can create and name your own play modes, so if you want a no-gravity knife match, you can call it "Space Shiv" or something. The customization also presents ways to level the playing field. Sorry, "spawn camping whores," but you won't get kills that way in this game. Implementing time mechanics is still shaky, but it'll play like some kind of rock-paper-scissors. Using "slow" should trump "reverse" while reverse trumps "stop" ... full circle, "stop" trumps "slow." So it's Reverse -> Stop -> Slow -> Reverse. At this point in time, at least. It's not much detail yet, but from the excitement the dev team over at Saber Interactive, they believe in it strongly. It might be the most customizable multiplayer shooter ever. We'll see!

  • Everything you want to know about TimeShift

    by 
    Nick Doerr
    Nick Doerr
    06.17.2007

    If you're unfamiliar with TimeShift's development life, you should know it was originally slated as an Xbox and PC title. Original, fatty black n' green Xbox, we mean. It got stuck in development hell for reasons only the developers truly knew, but we now realize what was wrong. Saber Interactive was waiting. Waiting for the next-gen consoles, because what they wanted to do wasn't possible on old hardware. Forget about the full visual makeover it received, we're going to tell you some more detailed information about the game itself.The old story, recorded dialogue with Dennis Quaid and Michael Ironside included, has been scrapped. Gone is the tragic war veteran who lost his daughter and replacing him is you, the player. Taking on a classic RPG style of unnamed protagonist, you're just a player in the war game, so to speak. If you were a silent protagonist, that'd be awesome, but unlikely. Regardless, you travel to an alternate timeline and take on an army of warriors protecting the man who changed the flow of time to make himself leader of all things gritty, dark, and somber.A new time-control scheme lies in your suit, dubbed S.S.A.M. and given a female persona. One button controls the ability to stop, slow, or rewind time, depending on which would be most beneficial in a given situation. Using these in the levels would be nice, but the first four completed levels were completely scrapped, replaced by gigantic new ones, each with a specific purpose to advance the story. There's plenty more to discuss, like the enhanced AI, puzzle-solving opportunities and other gameplay gimmicks, but we'll stop here and let you check the rest out on your own. Shooters have to try harder to differentiate themselves from one another and this game is trying harder than most.

  • TimeShift trailer bends time on XBLM

    by 
    Richard Mitchell
    Richard Mitchell
    06.07.2007

    The recently released trailer for TimeShift, the time-bending shooter from Sierra, has now landed on Xbox Live Marketplace. For those of you with unsuitable streaming capabilities, you can finally watch the trailer in all its high definition glory. In case you need a recap, TimeShift allows players to manipulate time in myriad ways. For example, you can stop time in order to evade oncoming bullets (and fire a few return bullets as well). Granted, time manipulation isn't exactly a new concept, but TimeShift looks to at least make it interesting. Go download the trailer and enjoy. Of course, if you're not picky about resolution, you could always just watch the streaming trailer right now.TimeShift is set to arrive this fall.

  • SGD '07: TimeShift confirmed on the PS3 + gallery!

    by 
    Colin Torretta
    Colin Torretta
    05.17.2007

    There's been some question about whether or not TimeShift was going to be coming to the PS3, but after Sony's Gamer's Day it's clear that it is definitely coming. The sci-fi first person shooter is based heavily on the utilization of time manipulation as a gameplay element. Check out these two brand new screenshots to see some great shots of the previously Xbox 360 exclusive title.%Gallery-3219%

  • TimeShift video bends reality in a good way

    by 
    Richard Mitchell
    Richard Mitchell
    05.08.2007

    Shortly after a handful of new screens, a new trailer of TimeShift has assaulted the internets with both time-altering guns blazing. The main character used time powers to thwart a squad of baddies and a tank. The trailer is pre-rendered, but the concepts within it are pretty tantalizing. Watching the character stop time, disarm a soldier and wipe out all the rest of them is pretty nifty. And taking out the tank ... well, we don't want to spoil it, but it's pretty cool. Now, if the actual game can live up to the excitement generated by this trailer, we may just be on to something special.

  • New Timeshift screens abound

    by 
    David Dreger
    David Dreger
    05.08.2007

    Xboxyde got a hold of some very pretty screens of Timeshift, the FPS from developer Saber Interactive and publisher Vivendi. The water effects from the rain and the textures on the side of the building are a sight to behold, showing the power the developer's Saber 3D engine. Other screens show some sexy smoke effects and minor explosions. While details are a little scarce on the game, other than some of the cool time manipulation effects, are you intrigued by how its playing out?

  • TimeShift isn't complete vaporware, now with trailer

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.05.2007

    And just when TimeShift was getting into Duke Nukem Forever territory, here comes a nice trailer. This follows the announced delay last year when Vivendi said they were giving the game "time and resources needed to fulfill its potential." At last year's E3 the game played fine, but the graphics were lacking. E3 criticism is what probably sent the title into seclusion. We're sure somewhere TimeShift and Too Human are having a couple beers and drunkenly talking about how unfair E3 2006 was to them. Although this footage of TimeShift clearly isn't in-game, it's still cool. Now remember developers, don't ever let something go into a CG movie that won't be in the game -- big no no. A release date for TimeShift is still lost in the miasma of corporate decision making.[Thanks GamingTalkHQ.com]

  • New screens of TimeShift, trailer soon

    by 
    Richard Mitchell
    Richard Mitchell
    04.19.2007

    Fresh new screens of TimeShift have been unearthed. The good news: they look pretty nice. Even better, they look markedly improved over the screenshots that were released last July. For those that don't know, TimeShift began as an Xbox 1 project which then migrated to the Xbox 360. It was originally being owned by Atari and subsequently picked up by Sierra. The game is being developed by Saber Interactive and centers around time bending powers such as slowing and stopping time. The game also features online multiplayer for up to 16 players across 14 different maps. The official website has a countdown to a new trailer, which is just over ten days away at the time of this writing. TimeShift is due this fall. Hit the "read" link for more screens (you can also visit Xboxygen for even more high resolution screens).