TinySpeck

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  • The Daily Grind: Should players get a vote on content?

    by 
    Bree Royce
    Bree Royce
    02.27.2012

    Nevermind games with complicated player councils -- TinySpeck's browser sandbox Glitch puts the power in the hands of the people. The game is free-to-play and back in beta, but once the game relaunches, those who've subscribed can make use of their accrued benefits, which include up to five votes per month in dev-led referenda on the game's content. Players can save their votes up and then cast them all at once or one at a time on whatever issues they feel deserve prioritization, although it's the devs, not the players, who will decide what each referendum entails. So what do you think -- is it a good idea to let players vote (or pay to vote) on what content makes it into a game? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Glitch wants to give you a free house

    by 
    Bree Royce
    Bree Royce
    01.16.2012

    Massively went gaga for quirky Flash-based sandbox MMO Glitch when it launched last fall, so we were dismayed when it unlaunched just a few short months later. Who unlaunches a game? Tiny Speck, that's who. The company sent the game back into beta for systems overhauls, including more robust housing, as Tiny Speck's Stewart Butterfield told us back in December. This week, in a question-and-answer session on the official forums, Butterfield explains just how the new housing system will work. For starters, everyone will now begin the game as a homeowner. Existing players will be transitioned from their current, static homes into new base models, which can be upgraded (horizontally, vertically, and thematically) as players invest Imagination and undertake crafting projects. Players will even decide which types of gardens and animal pens will surround their abodes. There's a whole lot more to the Q&A, including bits about economy overhauls, player-generated content, and the end of Lord of the Rings Online-style neighborhoods, so sandbox aficionados should review it or the summary in person. [Thanks to Saucelah for the tip!]

  • Katamari creator to work on Glitch MMO

    by 
    Jef Reahard
    Jef Reahard
    07.10.2011

    Tiny Speck has just added one of gaming's wunderkind developers to the team working on its Glitch MMO. Keita Takahashi, renowned as the brains behind Katamari Damacy and Noby Noby Boy, left Namco Bandai last year and has been keeping a low profile ever since. He's also apparently been having serious discussions with Tiny Speck, and founder Steward Butterfield says that Takahashi has a lot in common with the existing creative team. "We shared the same values -- deep beliefs in curiosity, humor, absurdity, and above all a belief in the positive power of play," Butterfield told GamaSutra. Glitch is a browser-based side-scrolling casual MMO that is currently undergoing beta testing. The game will launch sometime in 2011 according to the its official website.

  • Glitch entering beta stage

    by 
    Jef Reahard
    Jef Reahard
    04.12.2011

    According to a new post on its official website, Glitch is finally entering an official beta phase. What's Glitch? It's a browser-based side-scrolling MMO from Stewart Butterfield and Cal Henderson, better known as the co-founders of Flickr. Glitch originally began its alpha testing phase a year ago, and Butterfield writes that while the developers didn't anticipate such a lengthy delay prior to the beginning of beta, the time has been well spent. "Hundreds of features have been added -- and nearly as many trimmed or re-thought -- thousands of pictures drawn and animations made, hundreds of thousands of lines of code written, all of it powered by support, feedback, patience, (and impatience!) from our testing community," Butterfield wrote. He also mentions a substantial infusion of capital as well as the fact that Tiny Speck is hiring, so regardless of the delay, it seems as if the title -- and the company -- is building up a head of steam. Check out the full details at the official website (where you can also sign up to be a tester).