Tomb-of-the-vulture-lord

07.24.10
Waging WAR: And a pinch of warpstone, yes yes...
07.24.10

Waging WAR: And a pinch of warpstone, yes yes...

After being slightly disappointed by the lack of response to last week's challenge, Greg was worrie...

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05.19.09
Games Day '09: Managing realm vs. realm combat with Jeff Skalski
05.19.09

Games Day '09: Managing realm vs. realm combat with Jeff Skalski

RvR is a carefully titrated, expansive system, and no one knows that better than Mythic Entertainme...

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05.15.09
Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski pt. 2
05.15.09

Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski pt. 2

Now you guys have a really interesting design going on with Warhammer, regarding the City Siege sys...

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05.15.09
Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski
05.15.09

Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski

After saying goodbye to Paul and Josh, I soon found myself sitting down with Gabe Amatangelo, the s...

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05.11.09
Games Day '09: Our impressions of Warhammer's Land of the Dead pt. 2
05.11.09

Games Day '09: Our impressions of Warhammer's Land of the Dead pt. 2

Get caught in one of the clouds and you'll find yourself teleported to the bottom of one of the nea...

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05.11.09
Games Day '09: Our impressions of Warhammer's Land of the Dead
05.11.09

Games Day '09: Our impressions of Warhammer's Land of the Dead

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05.11.09
Games Day '09: An overview of the Land of the Dead, pt. 2
05.11.09

Games Day '09: An overview of the Land of the Dead, pt. 2

All of this culminates in the Tomb of the Vulture Lord, a massively long dungeon filled with 7 publ...

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05.11.09
Games Day '09: An overview of the Land of the Dead
05.11.09

Games Day '09: An overview of the Land of the Dead

You've heard us talk about it, you've heard us discuss it, and it's now time for us to tell you exa...

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