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According to the NPD Group the controversial loot-grinder Too Human cracked the top ten sales chart for the month of August. Selling 168,200 units in a ten day period, Too Human landed the number 8 spot beating out Madden 09 for the Nintendo Wii and Guitar Hero: On Tour for the Nintendo DS. While ...

6 years ago 0 Comments
September 12, 2008 at 8:45AM
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We turned on Too Human this morning (no, really) and found an auto update. Hoping it might have shortened the Valkyrie death sequence, we immediately unequipped all weapons and armor and ran naked (figuratively) into battle, only to be faced with the same 15.5-second consequence. We also thought th...

6 years ago 0 Comments
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[Update 2: The Giant Bomb user formerly known as CliffyB has changed his user name based on a request from the Giant Bomb staff. Seems this was a case of mistaken/overtaken internet identity. Joystiq regrets the error.] [Update: It seems there's some doubt as to whether or not this review was actua...

6 years ago 0 Comments
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We've finally harnessed the power of our combined snacking knowledge to create a regular, completely non-game related segment on it. Oh, sure we're still talking about video games like Force Unleashed, Too Human and S.T.A.L.K.E.R., but snacks (S.N.A.X.?) really steal the show. Thanks to Evan Min...

6 years ago 0 Comments
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Update: This giveaway is now closed and our winner will be notified soon. Check your spam boxes, kids! After a week covering Silicon Knights and Too Human, it's time to end our special coverage with a special giveaway. Up for grabs we have a copy of Too Human autographed by the team at Silicon K...

6 years ago 0 Comments
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Who's Denis Dyack? He's the outspoken president of Silicon Knights, a company that just finished many years (almost 10, some say) of making a game called Too Human that disappointed widely. And that, of course, qualifies him to be an expert in MMO design, right? Maybe not, but he's going to call out...

6 years ago 0 Comments
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In the final part of our three part interview with Silicon Knights president Denis Dyack we discuss the future of the studio. From genre bending, clarifications and the unanswered question regarding the ownership of the Eternal Darkness IP, this interview covers everything you'd want to know about...

6 years ago 0 Comments
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Silicon Knights President Dennis Dyack is apparently a balanced gamer. Sure, he's worked on games like Blood Omen: Legacy of Kain and he's president of the company behind the big Xbox 360 exclusive Too Human. But it would appear that he's also a connoisseur of MMOs. He told videogaming247 that EVE ...

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In the second part of our three part interview with Silicon Knights president Denis Dyack the conversation focuses in on Too Human. After listing off his three high points and low points from his experiences of the game, Denis discusses his overall impressions of fan response -- refraining to co...

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Continuing with their week-long series, nos amis at X3F talked with Silicon Knights President Denis Dyack over some of Too Human's biggest perceived faults. Part 1 of today's video interview is embedded above. Some highlights: On the community's early judgment: "People are trying to understan...

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In part two of our three part exclusive interview with Denis Dyack during a studio tour of Silicon Knights the subject of much debate was pointed out in the room like a 300 ton gorilla. Whether you're on the Too Human hate train or defence camp nearly everyone agrees the unskippable Valkyrie death...

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As part of our week long coverage of Silicon Knights latest release Too Human, X3F presents our brand new Too Human page. The Too Human page includes all the latest news on the game, including each of our special features that we will be debuting this week on X3F, as well as image galleries and ba...

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Our friends at X3F have posted the first part of their 1-on-1 interview with Denis Dyack, where he talks about the history of Silicon Knights, from its previous legal entanglements with Crystal Dynamics over the Legacy of Kain IP, through the prerequisite Eternal Darkness discussion (Spoiler: Ther...

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In the first part of our three part interview with Silicon Knights president Denis Dyack we discuss the origin of the studio from an Atari, Amiga and PC developer of RTS titles to the GameCube remake of the classic PS1 title, Metal Gear Solid. How did Silicon Knights get tapped to create the remak...

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In our exclusive three-part interview with Denis Dyack, the Silicon Knights president revealed the company is built much like a guild. "We do games differently than other companies," Dyack told X3F. "We're not saying we have it right and everyone else has it wrong but we do it our own way." With ten...

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After launching the controversial title Too Human, Silicon Knights invited X3F for a full tour of its studio and a one-on-one interview with company president, Denis Dyack. In the first of four videos, Dyack walks X3F through its St. Catharines, Canada, based studio showcasing the company cultur...

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click for the pic-tour-ial Our compatriots over at X3F visited Too Human developer Silicon Knights last week and were welcomed with a big, friendly bear hug from president Denis Dyack, who proceeded to drink from a bottomless coffee mug as he gave them a tour of the Ontario-based studio. Check ou...

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Silicon Knights' Denis Dyack wants to set the record straight: Too Human was not in development for 10 years. Speaking to X3F during their tour of the studios last week, Dyack said, "I cannot dispel that rumor enough ... that is a bad way to talk about Too Human because that is factually incorrec...

6 years ago 0 Comments
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In an exclusive studio tour and interview with X3F, Silicon Knights president Denis Dyack discussed his frustration regarding the common misconception that Too Human has been in development for over a decade. "I cannot dispel that rumor enough," Dyack told X3F. "That is a bad way to talk about Too H...

6 years ago 0 Comments