A programming loophole in the Super NES platformer Super Mario World has given speedrunners the ability to build and execute arbitrary code during gameplay, leading to the creation of fully playable minigames built on top of existing cartridge assets.
An in-game hack takes advantage of a convolut...
January 14th 2014 at 7:30pm
A group of five speedrunners has beaten Super Mario 64 with no stars in just five minutes. To do so, they used a whole bag of tricks, including glitches, weird jumping macros, and shortcuts. It's not pretty, but if you have 18274 frames of time to spare, you can see the whole video below.
January 2nd 2011 at 9:00pm
TASvideos has posted a clip of Mega Man X and Mega Man X2 being played simultaneously (using one controller). But there's a catch...The TAS community -- that's "Tool-Assisted Speedruns" -- is not about showing off, but rather, creating "movies that are beautiful to watch." Know that this clip was re...
August 14th 2006 at 12:55pm