total-war-arena

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  • Total War: Arena's ongoing quest to reshape competitive strategy

    by 
    Rowan Kaiser
    Rowan Kaiser
    04.25.2013

    Creative Assembly has a good thing going with its Total War franchise. For seven games now, it's been remarkable successful at combining real-time tactics and turn-based strategy, making money and consistently expanding its studio. Their next game, Rome 2: Total War, a sequel to the most beloved game in the franchise, is as close to a sure thing as exists in the game industry. But the game after that? That's Total War: Arena, announced at the Game Developers Conference, and it's a major risk, one with even greater potential reward.Create Assembly has enough confidence in its games and its audience that the reveal wasn't a movie or demo of the game. Instead, it used a set of abstract illustrations to demonstrate its ideas for Arena. A few of these examples used Rome 2 assets, and that game will provide the initial base for Arena, but it wasn't graphics that were announced.Total War: Arena will be an online battle between teams of a maximum of ten players apiece, with the individual players controlling up to three units. It will be free-to-play, with in-game experience and currency used to upgrade your units or purchase new ones. The monetization scheme will be based on purchasing "accelerators" which will help you gain experience and/or currency quicker, as opposed to pay-to-win or gated content.

  • Total War: Arena announced, enters free-to-play stadium

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.28.2013

    Total War developer Creative Assembly has just announced Total War: Arena, the company's first free-to-play game."Arena will focus entirely on online multiplayer, mixing elements of RTS and MOBA gameplay," the company stated.Those interested in the game can sign up for the coming closed beta; sign-ups are available at the Total War: Arena site.