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With Ultima Online's second expansion in 2000 (yes, 2000) came a copy of the world, a facet called Trammel where non-consensual PvP was forbidden. Ever since, the current and former UO community has debated whether this was a brilliant or terrible move. Now we have the word from former Executive Pr...

February 2nd 2015 at 11:00am 0 Comments
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Naoki Yoshida has spoken, and it seems as if Final Fantasy XIV players can take or leave the title's exorbitantly expensive free company housing. The fan outcry surrounding this particular brouhaha has been considerable, so much so that I'm reminded of other game company gaffes that elicited howls...

December 18th 2013 at 3:00pm 0 Comments
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Our PlanetSide 2 bootcamp didn't start on the war-torn planet of Auraxis. It started on a plushly appointed hotel terrace in the middle of downtown San Francisco. Sony Online Entertainment brought its A-game to GDC 2012, and though its MMOFPS sequel is still undergoing internal alpha testing, the d...

March 7th 2012 at 9:00am 0 Comments
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Death penalties belong in that tier of MMO discussion topics that is reserved for the most controversial subjects, along with skimpy armor and the New Game Enhancements. Death, as we know well, comes for us all with big, nasty, pointy teeth. But for some reason, we are not fans of it, neither in...

March 24th 2011 at 3:30pm 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Last week, our own Jef Reahard mounted the Massively Soapbox with...

January 4th 2011 at 12:00pm 0 Comments
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Jagex is making headlines lately with its trailblazing Wilderness vote. Whether you're a fan of the long-running Runescape MMO or not, you have to admit that it's pretty cool that developers would leave an enormous and game-altering decision up to the players. Aside from that novelty, the potentia...

December 30th 2010 at 8:00am 0 Comments
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Wow! The response to last week's inaugural Game Archaeologist column was phenomenal -- guess we're not the only ones who find MMO history and trips down nostalgia lane captivating stuff! Thanks to everyone who commented, sent in e-mails and (heh HEH) volunteered to be interviewed. Speaking of whic...

May 11th 2010 at 12:00pm 0 Comments
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Welcome to the first madcap adventure of The Game Archaeologist! In this column, we'll be looking back at some of the MMORPGs that may not get the spotlight these days, but deserve our respect and attention due to their place in MMO history. Together, we'll don our explorer gear, jump back in time,...

May 4th 2010 at 11:00am 0 Comments
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There are certain changes, usually big ones, that don't exactly produce... positive reactions. In fact, they generally produce screaming rants and huge doses of rage at how they were handled and implemented. You know the sorts we're talking about. Star Wars Galaxies and the Combat Upgrade. Ulti...

December 29th 2009 at 8:00am 0 Comments
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The trouble with PvP is... well, there are several problems with PvP. The problems of balance are always there, of course, as they are in every aspect of the game. There are the problems of making PvP both accessible to new players and rewarding for veterans, their are issues with keeping people...

December 21st 2009 at 12:00pm 0 Comments
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We like to keep our ear to the blogging (under)ground here at Massively because we often find interesting ideas and perspectives on the MMO industry. For instance, Green Armadillo of Player vs. Developer (PvD) just made a bold yet insightful statement about subscription game item shops being the thi...

November 8th 2009 at 4:00pm 0 Comments