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Earlier this month, Cryptic hinted at some big changes to fleet holding projects in Star Trek Online. Executive producer Daniel Stahl went on the record in the company's Ask Cryptic column and explained that the STO team had something planned involving "dilithium-based mechanics." Today's dev blo...

June 18th 2013 at 2:30pm 0 Comments
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One of things about Star Trek Online that really differentiates it from most other MMOs is the fact that it appeals to players who have never played an MMO before. STO is a Star Trek game, yes, but it also appeals to those who appreciate general science-fiction as well. Since the end of the Star...

September 3rd 2012 at 4:00pm 0 Comments
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Star Trek Online's latest dev blog is live, and executive producer Stephen D'Angelo spends a bit of time talking about tribbles. Rest easy, they're not taking over the Cryptic offices, and D'Angelo spends this week's Path to F2P installment outlining the benefits of participating on the game's Tr...

November 4th 2011 at 10:00am 0 Comments
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One of the little carrots that Star Trek Online has always given its players is a reward for playing on the test server. Specifically, by playing on the Tribble server, players receive a unique "bonus" tribble for their captain on the live server. The fourth entry in the Path to F2P blog series p...

October 4th 2011 at 10:00pm 0 Comments
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Captain's Log, Stardate 65131.6... Hello, computer (and players)! I seem to mention this all the time, but I believe it to be true: The developers working on Star Trek Online are more transparent with their work than the devs of most other games. Whether or not this transparency has been always...

August 18th 2011 at 8:00pm 0 Comments
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Captain's Log, Stardate 64997.8... Hello, computer (and players)! Over the past couple of weeks, there has been much heated debate about microtransactions within MMOs. Whether those microtransactions involve an accessory for your character, additional character slots, or a new mount, players...

June 30th 2011 at 1:30pm 0 Comments
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There's certainly a lot of lesser known MMO concepts to learn in Star Trek Online, and there's also some familiar aspects as well. With open beta ongoing and launch looming, this guide is here to help brand new players ease into the swing of things. We'll cover the odd class system, progression and...

January 13th 2010 at 4:00pm 0 Comments