trueshot-aura

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  • Lichborne: Death knight group utility in Mists of Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.11.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. Death knights are not always the first class you think of when you think group utility. They don't have a long-term crowd control method, they can't summon food or Healthstones, and they don't have one of those long term castable stat buffs like Mark of the Wild or Power Word: Fortitude. That said, you shouldn't sell them short. We have a lot of little things we contribute to a group in a ways people may not think of. This week, we're going to look at some of the buffs, debuffs, and group utility moves death knights contribute, with an emphasis on things that or new or significantly changed in Mists of Pandaria. Bringing the Buffs Horn of Winter has long been a valuable buff that you should never neglect, and it's changed in some interesting ways in Mists. Instead of a flat buff to strength and agility, it now adds 10% attack power to you and your group. This ends up being pretty handy since it should scale as gear levels increase.

  • Scattered Shots: A PvE gem and enchant guide for Hunters

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.22.2009

    Welcome to this week's edition of Scattered Shots, which is dedicated to shiny things and dust.So by now you've seen our normal dungeon gear guide, our heroic dungeon gear guide, our reputation gear guide, and our holiday gift guide. Between all of them, you should be able to put together a nice solid set of gear that should let you tackle 10-man Naxxramas pretty easily. But grabbing the gear is the easy part. To go the extra mile, you need to grab those gems and enchantments. Let's look at some of the best gems and enchantments you can take along to secure your place in the DPS charts in Naxxramas.

  • Hunter Glyphs found in Wrath Beta build 8820

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.22.2008

    With the newest Beta build that hit live servers last night, MMO Champion found yet another round of inscription glyphs in the build. In particular, I'd like to talk about the Hunter glyphs. They still seem half-finished, with some values that are most definitely placeholder, and a good portion of them are firmly in the PvP camp. Still, most of them are complete enough that they're worth analyzing, if only to know how to advise Blizzard to change them in future Beta builds. Not to say there aren't some good ones, but there's also some that no sane Hunter will use. Let's check them all out after the break.

  • Hunters get some major love in the Wrath Beta

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.13.2008

    It's been a busy day on the Hunter Beta boards, with Koraa delivering tidbit after tidbit of great news for Hunters. Here's the breakdown: Deterrence and Master's Call will become baseline. Animal Handler will be getting an overhaul. Serpent Sting will get a mana cost reduction and a coefficient buff with the aim of making it worth casting in your basic shot rotation. Silencing Shot will become a proper interrupt for PvE usage, and Trueshot Aura will go raid wide. Hunters will be getting a big push with lots of changes in the beta build after next. These are definitely welcome changes. In PvP, being able to stand up to focus fire or get back to range have long been weaknesses of the class. Having a non-talent way to break out of snares or add a bit of extra defense attacks will go a long way to making a bit tougher. It's not trainable Scatter Shot or pet resilience, exactly, but it's nearly as good as either, and may be better for us in the long run than the former option. Finally, we'll have a dependable way to get away from Hamstring or Crippling Poison that does not involve Beastmastery or being a Dwarf. Animal Handler has been looking more and more lackluster lately in the face of other mount speed talents that provide more speed and better benefits, especially now that pets will share our hit percentage, so hopefully this revamp makes it desirable again. Similarly, the state of Silencing Shot and its inability to interrupt silence-immune mobs has long been a sticking point with PvE-focused Marksmanship Hunters. So so far, all of the announced changes are definitely welcome news that should hopefully be nothing but useful to Hunters. We'll definitely be looking forward to this build after next to see the final state of Animal Handler, whether Serpent Sting will be useful for damage purposes again, and whatever other changes -- such as the promised counters to LOS -- Blizzard tests out.