turok

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  • Turok Multiplayer Details

    by 
    David Dreger
    David Dreger
    02.21.2007

    New information on the Turok multiplayer has been released, and it definitely is worth sinking your teeth into. Multiplayer over Xbox Live will support 16 players, with a twist. Not only do you have to be on the lookout for your fellow human adversaries shooting you betwixt the ears, but dinosaurs will be out on the prowl for some bipedal meals as well. The game will feature the Unreal 3 Engine as well, so the environments and your enemies, reptilian or otherwise will look very pretty. It wasn't clear if the dinos would be human or AI controlled, but it still makes for a unique experience. With an expected release in the fall, and a demo hitting Marketplace beforehand, are you interested in going on a jurassic hunt?

  • More Turok shots. Dino-mite!

    by 
    Richard Mitchell
    Richard Mitchell
    01.25.2007

    It's only been two days since our last batch of Turok shots, and we already have some new ones for you, fresh out of the oven. We're happy to note that these shots are not entirely brown, as is the new trend. Nope, these shots have some vibrant greens and even some pink(!). Also, unlike our previous shots, most of these images showcase actual gameplay. In other words, you can see that these are shots taken during play (note the first person viewpoint) as opposed to cinematic in-engine still shots. All in all the game is looking great. Hopefully, we'll see some video soon.[Thanks, Scott Berlin]

  • New Turok shots are dino-tastic

    by 
    Richard Mitchell
    Richard Mitchell
    01.23.2007

    Our friends at Xboxygen have gotten a hold of some new shots from the upcoming Turok. In case you don't like to familiarize yourself with interesting franchises that slowly died, Turok is a shooter centered around dinosaurs. It's essentially one of those dream game ideas you had when you were a kid: "I want a game with big guns ... and DINOSAURS!" After a few sequels, Turok got pretty bad, but this entry looks to revitalize the series with new gen pizazz (and the Unreal Engine 3). The above shot showcases a dinosaur getting roasted by a very pretty flamethrower. The game definitely has the looks, now it just has to back things up with a little personality. Hit the "read" link for more shots.Anyone have hope for this once great series?

  • New Turok 'propaganda'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    08.25.2006

    Acclaim and the Turok franchise were once riding the wave. Heck, Gamespot called Turok 2 "a landmark shooter and a must-buy," rating the sequel a 9.0. Alas, both the company and the dino-hunter series fell on hard times. In fact, Acclaim, as we knew it, was dead, and Turok eventually became the property of Buena Vista Games, which decided to scrap the whole 'Western Indian Guardians of the Lost Land' mythology for a badass, albeit clichéd, former Black Ops commando who carries the 'Turok' name, if not the heritage. Propaganda Games, charged with developing the series' reincarnation, has prepared a fresh batch of images, which appear to look more like digitized concept art than actual screenshots. But if the final product shows that the studio has revived the Turok franchise with Unreal dinosaur hunting, we'll stop trippin' over today's propaganda.

  • Slaying Dinosaurs in Turok, totally Unreal

    by 
    Richard Mitchell
    Richard Mitchell
    08.11.2006

    Xboxyde got a handful of screenshots for the upcoming next gen Turok. The game is running on Unreal Engine 3 (then again, what isn't?) and looks awfully nice. The game pits players against humans, dinosaurs, and -- if previous iterations are anything to go by -- robot dinosaurs. The game supposedly mixes up GOW style cover and some intense melee combat as well. The game isn't coming out until 2007, so I guess we'll just have to wait and see.Anyone willing to place their confidence in this ailing franchise?

  • Turok 3 interview and screens

    by 
    David Hinkle
    David Hinkle
    05.04.2006

    The Turok franchise has been an acquired taste; where most FPS franchises gain popularity through a constant rate of carnage, Turok the Dinosaur Hunter featured large environments and heavy segments of exploration. When it debuted with this formula on the N64, the game was widely received as being a generally great game. The rest of its installments on the console followed the path that the first title paved and it wasn't until Turok: Evolution hit the PS2, Xbox, and GameCube that the franchise became the fish out of water, flapping on the concrete and slowly dying. As such, the announcement that Turok would be returning to the PS3 with a new team of dedicated folks behind it who aim to return to the franchise's grass roots of its glory days on the N64 brought about hope to many a gamer. IGN picked up on that beacon of hope and set sail through dark waters in order to conduct an interview with Propaganda Games Vice President and General Manager Josh Holmes.