twilight-hack

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  • Wii 'Twilight Princess' hack gets SD card support

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.14.2008

    The Wii 'Twilight Hack' has been upgraded to version 0.1a3, also known as Hello Grandma! Perhaps responding to complaints from Wii's elderly demographic, purveyors of the Twilight Princess exploit have laid out a process that's as simple as popping out that little card from your digital camera and copying some files right next to the folder of 'Senior Night' at the bowling lanes. Insert into your Wii (see image above) and *POOF* ... you'll be playing a second-rate version of Tetris in no time! For those still uncertain about just how easy Wii hackery has become, peep the video walkthrough after the break.[Via Wii Fanboy]

  • Wii "Twilight Hack" now works sans GameCube adapter

    by 
    Paul Miller
    Paul Miller
    03.14.2008

    Have you been sitting on the sidelines while all the cool people stick Linux distros and Snes9x on their "Twilight Hack" Wiis? Seems like there aren't any more excuses to keep out of the game now that you can do the hack with a regular SD card in the Wii's regular SD card slot -- no more GameCube memory adapters required. No fancy boot sector surgery is required either, you just drop a .elf file onto your memory card and you're ready to go. Check out the video after the break if you still need more convincing.Update: Now with actual video goodness after the break.[Via Wii Fanboy]

  • 'Twilight Hack' now supports SD loading

    by 
    David Hinkle
    David Hinkle
    03.14.2008

    var digg_url = 'http://digg.com/nintendo/Wii_Twilight_Hack_now_supports_SD_loading_Walkthrough'; For those you in the know (see: you, because you read Wii Fanboy), the "Twilight Hack" has been behind the recent influx of wonderful homebrew we've seen for the Wii. Whether it's just some basic Tetris, or running something entirely new, the homebrew community has had their hands full as of late. Those who were running the exploit before needed a GameCube memory card adapter. That is not the case anymore, as the hack has been updated to support SD loading. For those who need a visual walkthrough on the process, head on past the break for a video explaining how to do this.

  • Wii Tetris: homebrew edition

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.24.2008

    If that unplayable version of Pong we saw for the Wii wasn't quite doing it for you, you 'll be happy to know that homebrewer Christian Auby (aka DesktopMan) has just hit the next stage in evolution: Tetris. That's right, you can now get a fully functioning version of the puzzler running on your Wii, thanks to that handy Twilight Princess hack, and what was probably a gargantuan amount of work on Auby's part. The game loads from the GameCube memory slot (using an SD adapter) out of Twilight Princess, but after the hack has been engaged you can jump back to the loader to pull something new off of a card, which should make experimenting a little bit easier. Check the video after the break to see how it all works.[Thanks, Craig]

  • Using the 'Twilight Hack,' man runs Tetris

    by 
    David Hinkle
    David Hinkle
    02.19.2008

    You remember the "Twilight Hack," right? Well, Pong isn't the only thing folks are using this to run, as one man shows us his homebrew version of Tetris running on the system. Originally created as a homebrew project for the GameCube many years ago, this version of Tetris is lacking the bells and whistles most have taken for granted over the last decade or so. Still, it's impressive to see homebrew running on the Wii.[Via QJ]

  • Wii Pong: the Twilight Princess hack evolves

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.13.2008

    Those hackers work fast. Two days ago, we saw a demo of the Zelda: Twilight Princess exploit, which allowed for the possibility of Nintendo's Wii to boot homebrew code off of SD cards via stack smashing (buffer overflow). Now a clever coder named Auby has gone ahead and extended the hack to load an ELF version of Pong which was originally coded for the GameCube. Right now the controls aren't functioning, but it appears that this is a work in progress, so we should be seeing updates to it soon. Check the video after the break to watch the breathtaking drama unfold.[Thanks, Craig]