two-worlds-2-castle-defense

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  • Two Worlds 2: Castle Defense on iPad 2 uses 'eye-tracking technology'

    by 
    JC Fletcher
    JC Fletcher
    07.25.2011

    If you're confused about which platform on which to play Two Worlds 2: Castle Defense, only one platform is going to be staring at your face as you play. Maybe you should take that into consideration. The iPad 2 version features 3D-ET tech, to change the camera angle based on the position of your face relative to the screen. Basically, the announcement says you can "look around corners." It also says it's "eye tracking" tech, but we're more inclined to believe it's tracking the movement of your head, because eye tracking requires a really close-up camera and very quick refresh rate. Still neat, though!

  • TUAW's Daily iPhone App: Two Worlds II Castle Defense

    by 
    Mike Schramm
    Mike Schramm
    07.07.2011

    Two Worlds is an RPG series for consoles that's had a few releases already, but this game for iOS only uses the same setting and assets as those titles. As you can tell from the title itself, it plays very differently from the third-person RPG. It's a castle defense game of a sort, but rather than building towers, you build out your army and forces, tasking your little soldiers with fighting incoming waves of bad guys. The game plays sort of like the very popular Battleheart, though instead of directly controlling your troops, you're only placing them on the field in various spots available. You might put two melee fighters up front, for example, a priest behind them, and then two archers in the back to pump out ranged damage. As you fight, you win gold, and then can spend that gold to build more troops, upgrade the ones you've got, or even cast spells to heal your troops or attack the enemies. The game is simple but really fun, and the polish is actually really impressive. Controls are not explained well, but the icons are clear enough that after a few rounds with the title, you will know what does what. And pitting two powered up soldiers and a hardcore fire mage against a wave of incoming baddies is very rewarding, once you've gotten to that point. A recent upgrade added a few much needed tweaks, including Game Center integration and some various difficulty levels, and it also dropped the price of the game to just US $4.99. And that's not a bad price at all -- it's a little more expensive than most iOS games, but this is a quality experience. There is a lite version, though, if you doubt the price, but for castle defense fans, those who enjoy the Two Worlds series, or just anyone who enjoys a good fantasy-based tower defense game, this one's definitely worth checking out.

  • Two Worlds 2: Castle Defense rushes to Mac, PC & iOS on May 17

    by 
    Ben Gilbert
    Ben Gilbert
    04.22.2011

    Waiting for the next big Two Worlds event is rough -- we know. September is, like, ages away, and don't even get us started on 2012 (who knows if this world will even still be around then). But, surprise! Publisher TopWare Interactive has announced Two Worlds 2: Castle Defense, coming to Mac, PC and iOS on May 17. As the title suggests, rather than role-playing in a fantasy world, you'll be defending towers in a fantasy world, controlling various combat units and striking down the forces of Gandalf's evil twin, Gandohar. Of course, this still leaves us waiting more than three weeks for the next big Two Worlds event. However will we-- surprise! The demo is available right now, so stick that in your impatience pipe and smoke it. Is that not how demos work?%Gallery-122088%