ui-modifications

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  • Dragon Ball Online has reached its final form

    by 
    Mike Foster
    Mike Foster
    09.27.2013

    Dragon Ball Online is officially on its way to the other world, as NetMarble has announced that the game will be shutting down in its two remaining territories. Korea's Dragon Ball Online server went offline September 26th and the Taiwan server is set for closure on October 31st. Once Taiwan goes dark, the Dragon Ball MMO will officially be no more. Dragon Ball Online launched in Korea in 2010, followed by releases in Taiwan and Hong Kong in 2011. The game took place 216 years after the Dragon Ball manga series and was under the creative control of original Dragon Ball creator Akira Toriyama.

  • Dragonball Online open beta with Tiawanese client

    by 
    Jef Reahard
    Jef Reahard
    06.30.2011

    Heads up, Dragonball manga fans. Dragonball Online is now in open beta, and if you're willing to fiddle a bit with your PC gaming rig (or you're fluent in Mandarin), you can check out the game's Taiwanese client. Fansite Dbocom is providing an English translation patch for the game's UI (though you'll still be at the mercy of your Mandarin skills when it comes to NPC names, quest descriptions, and the like). Dragonball Online, which is being developed by NetMarble, takes place 216 years after the conclusion of the Dragonball manga series. Player characters are responsible for repairing various "cracks in time" while playing through a game under the creative control of original Dragonball artist Akira Toriyama. [Thanks to Scott for the tip!]

  • The end of the (patch) day

    by 
    John Himes
    John Himes
    11.13.2007

    It's the end of the day (or nearly there) and, if you've logged on at all, you've patched WoW up to the latest version. Oftentimes, patch days are fraught with server instability and all sorts of other issues in game. On top of those problems, UI mods get thrown out of whack and usually must be updated in order to avoid screens filled with annoying error messages.Personally, this patch day was one of the smoothest I can recall in recent memory. Once the servers came back up, I was able to log on right away with no queue and no apparent latency. As the afternoon wore on into evening, there were a few rough patches of lag, but they smoothed out after a little while, never to return. My most important mods were already updated and I can live without the rest for a couple of days. I purposefully try to avoid a reliance on UI mods, which is always helpful on patch days, so I'm not sure that my experience was shared by many other WoW players. Even so, my guildmates who rely on mods more than I do also seemed pretty happy with the transition to the new patch, so hopefully things went well for the majority of WoW fans. How did the patch treat you today? Did you bother logging on at all? If you did, have you had a good experience thus far?