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The other week, I finally took my druid into Ulduar for the first time. The instance has been calling to me for weeks, but my guild has only just started EoE. Having spent all our time prior to 3.1 in Naxx, we've only now got to the point when we're all in enough epics to survive for more than five...

May 18th 2009 at 8:00am 0 Comments
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Well, this is a good piece of news for 10-man raiding. Weapons that drop in hard-mode Ulduar-10 fights are being buffed from ilvl 226 to ilvl 232, a jump of half a tier. Players who have these weapons already will see them adjusted. This puts the Ulduar-10 hard-mode weapons on par with the Ulduar-25...

May 14th 2009 at 9:00am 0 Comments

Yesterday Ensidia completed the 10-man achievement Glory of the Ulduar Raider, giving them the first Rusted Proto-Drakes in the world. The 25-man version has yet to be cleared by anybody; the Ensidia member who posted the news mentions that he feels the 10-man achievements are significantly easie...

May 11th 2009 at 5:30pm 0 Comments
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Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, as other people continue their march through Ulduar, I continue to ask myself if it wouldn't be more cost-effective in the long run just to take my ailing graphics card out behind the wood...

May 5th 2009 at 9:00pm 0 Comments
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Ulduar nerfs continue, tonight being called "tuning tweaks" - but nerfs they are, at least the vast majority of them. Several hard modes have been made easier (XT-002, Assembly of Iron, and Hodir). I'm told that the change to Hodir-hard is particularly significant - the timer on the hard mode was in...

May 4th 2009 at 8:30pm 0 Comments
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In an unusual move, Blizzard has spelled out exactly how the proc on Val'anyr, Hammer of the Ancient Kings works. There are probably one or two of you who consider it a spoiler, so I'll put it after the cut.

May 4th 2009 at 3:00pm 0 Comments
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Ulduar has been nerfed almost every day since it came out on the live realms, and Blizzard shows no sign of slowing down. There have been mixed reactions to this, but one thing has become clear: Blizzard's approach to raiding has changed. Zarhym made a very interesting post in a thread complaining a...

May 2nd 2009 at 2:00pm 0 Comments
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Blizzard posted a list of hotfixes to Ulduar last night in their ongoing hotfix thread, almost all nerfs, and a notice that they were "making further difficult adjustments via hotfix" to Ignis, Razorscale, XT-002 Deconstructor, The Assembly of Iron, Kologarn, and Auriya, with changes to other encoun...

April 29th 2009 at 9:00am 0 Comments
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This week information about the final boss of Ulduar has slowly been revealed, thanks to the guild Wraith on EU-Ysondre. We never got to meet Algalon the Observer on the PTRs so this encounter is one of the most mysterious, both in terms of tactics and of lore. From what I've seen it's also one of...

April 28th 2009 at 6:00pm 0 Comments
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Here at WoW Insider we don't always agree with each other. Whether it's debating the merits of various tanks on different encounters, the damage difference between pure and hybrid DPS classes, the ideal function of a particular healing class in raids, or the superiority of cake over pie, our back-c...

April 24th 2009 at 11:00am 0 Comments
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Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, we watch the Ulduar trailer again and ask ourselves over and over why Jaina Proudmoore couldn't have been a Druid. The obvious answer is that she just wasn't cool enough, but this is the...

April 21st 2009 at 9:00pm 0 Comments
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It was inevitable that someone would down Yogg-Saron pretty quickly, and less than twenty four hours after the patch went live European guild Ensidia have claimed World First on the Death God. Given the non-linear progression into Ulduar, a lot of other guilds were able to pull off world firsts on...

April 16th 2009 at 10:30am 0 Comments