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Like many gamers who grew up playing the popular titles in the 1990s, Massively's Jef is understandably excited that Chris Roberts, creator of Wing Commander, is working on an original space sim MMO called Star Citizen. Jef is so thrilled, in fact, that he started a column anticipating the title. ...

1 year ago 0 Comments
July 6, 2013 at 6:00PM
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Sequels are both the bane of and a fact of life for movies and video games. Well, "bane" is a strong word, and you're probably thinking of Batman right now anyway, but personally, I'm always willing to give the benefit of doubt to any continuation of a favorite franchise. While we don't see seque...

2 years ago 0 Comments
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One of 2004's most anticipated MMOs, Ultima X: Odyssey, was struck down by parent studio EA near to its completion date. The strong interest in this title coupled with the advanced state of its development has always been one of the most maddening "what if?" scenarios in the industry. While it...

2 years ago 0 Comments
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Mythic Lead Designer Kate Flack has an interesting interview up on Gamasutra about her experiences with developing MUDs and how she's rejecting the industry standard when it comes to crafting Ultima Forever (legal disclaimer: This online multiplayer title is not an MMO, but hey, it's online Ultim...

2 years ago 0 Comments
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When it comes to classic MMOs that have strong nostalgic pull with veterans, the topic does arise from time to time what a sequel to any given game would look like and how it would be received in the current gamer climate. We've already talked about updating graphics here in The Game Archaeologis...

2 years ago 0 Comments
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As Ultima Online turns the corner into its 15th anniversary next month, many fans have wondered why Mythic is focusing on its not-quite-an-MMO Ultima Forever instead of a proper sequel. Producer Jeff Skalski took to the podium to talk about Ultima's future and how fans might help the studio sell ...

2 years ago 0 Comments
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Massively's Justin Olivetti has been covering the late great Asheron's Call 2 in this month's Game Archaeologist series. In it, he and his interview subjects suggest that the early closure of the game was due in part to the fact that AC2 was a sequel -- and worse, it was a sequel to a game that w...

3 years ago 0 Comments
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MMO sequels are funny animals. Sequels (along with prequels and "reimaginings") are ingrained into the entertainment industry so deep that it makes sense that MMO studios would follow suit. And yet these types of games -- with their ever-growing nature and heavy involvement with loyal playerbases...

3 years ago 0 Comments
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Last week on The Game Archaeologist: Murder most foul! A promising sequel to a hit MMO cut down in its prime, left to die on the front steps of EA's headquarters while its team was banished into exile! With special guest star, Richard Garriott's hair braid. And now, for the exciting conclusion...

4 years ago 0 Comments
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The modern era of MMOs began in 1997 with a little game called Ultima Online, and it's fair to say that the genre would look very different if that first example hadn't gone live. These days, outside of a dedicated playerbase and stalwart fans, the game is no longer at the center of attention. Bu...

4 years ago 0 Comments
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Released in South Korea in 2003 and North America a year later, Lineage II came out as an old-school hardcore grind just as MMOs like City of Heroes, World of Warcraft and Guild Wars arrived on the scene and signaled a decisive shift toward more user-friendly, casual-accessible gameplay. Even so, L...

5 years ago 0 Comments
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Before he was Tabula Rasa's General British, Richard Garriott was simply -- and most famously -- known as Lord British, the absolute ruler and creator of the Ultima franchise. From 1980's Ultima I through 1999's Ultima IX, Lord British guided the development of one of the most popular RPG series of...

5 years ago 0 Comments
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To say that delays are common in the MMO production schedule would be a fantastic understatement. Warhammer Online and Age of Conan's now almost-comical dancing act away from a release date can probably be traced right back to last year's launch of Vanguard: Saga of Heroes. Rob Pardo's well-known ma...

7 years ago 0 Comments