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  • Playdate: Revisiting 'Uncharted' in 'The Nathan Drake Collection'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.08.2015

    PlayStation doesn't have an official mascot character, but if it did, developer Naughty Dog's Nathan Drake would probably fit the bill. Much like Microsoft did last year with Halo: The Master Chief Collection to get fans ready for Halo 5: Guardians on Xbox One, Sony's gone back and revamped the three main Uncharted games and put them into Uncharted: The Nathan Drake Collection to prep folks for next spring's Uncharted 4: A Thief's End on PlayStation 4. How do the eight, six and four year old games hold up? And was the remastering really necessary? Tune in on this post, Twitch.tv/joystiq (if you'd like to join us in chat) or the Engadget Gaming homepage at 6pm Eastern / 3pm Pacific as myself and Sean Buckley find out.

  • The 'Uncharted' PS4 collection isn't just a quick-and-dirty port

    by 
    Jon Fingas
    Jon Fingas
    08.23.2015

    There's no doubt that Uncharted: The Nathan Drake Collection is an attempt to rekindle interest in the franchise (and score some extra sales) ahead of Uncharted 4's release next year. However, that doesn't mean that Bluepoint Games' PlayStation 4 port of the first three Uncharted games is a simple cash-in. The team at Digital Foundry has conducted a shot-by-shot comparison of the anthology's trailer with the respective moments in the PS3 games, and it's clear that there are many, many little visual upgrades (beyond just the jumps to 1080p and 60 frames per second) that add up to a lot. More detailed objects are everywhere, lighting is more natural and cinematic depth-of-field effects occasionally pop up -- just take a look at Nathan and Sully in the PS4 edition (pictured at left) versus its PS3 counterpart (right). There are even elements that weren't there at all before. The games treat fire and dust differently than they did in the past, and you'll see new details like low-hanging clouds.