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If there's one thing that researching the Death Knight class changes for patch 3.2 has done for me, it's reconfirmed my hatred of all these extra annoying little combat stats. You know expertise, armor penetration, haste, all those little things they added to the game for seemingly no other reason t...

5 years ago 0 Comments
August 3, 2009 at 4:00PM
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Welcome to Lichborne, the Death Knight class column, with your host, Daniel Whitcomb, who's still wearing mourning black for AE Unholy Blight. And also because black looks awesome. I admit to being a bit underwhelmed by the Death Knight Q&A. To be fair, this is primarily because most of the thin...

5 years ago 0 Comments
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Death Knights are among the most-changed classes in the first PTR version of patch 3.2, which is not terribly surprising for such a young class. Because of such significant changes, all DKs will receive a free respec. Blood Strike will scale more from disease (up to 50% per disease), while Frost S...

5 years ago 0 Comments
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Welcome to Lichborne, Your weekly peek into the world of the Death Knight. Death Knights have it pretty good in PvP. Thanks to big whomping two-handers and magic damage strikes and spells, we can do massive burst damage and tear through armor defenses pretty easily. On the control front, we have ...

6 years ago 0 Comments
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Welcome to Lichborne, your weekly look at the mechanics, issues, and zen of the Death Knight class. With 3.1 sort of leveling out for now, It's probably a good time to switch our views to leveling. It's a good a time as any to welcome any new Death Knights into the fold and give them a few tips...

6 years ago 0 Comments
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Not to be outdone by TalentChic, the folks at 3D Armory also sent us their lists of what the most popular builds are in the game after patch 3.1, and since everybody seems to be build-hungry lately (and why not -- we each get two!), here they all are. Warrior: Fury 18/53/0. Paladin: 0/0/0, which mea...

6 years ago 0 Comments
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A few days ago, Bornakk responded to yet another thread regarding dual wielding for Death Knights. I read it, shrugged, moved on with life, but I found myself digging up the thread again because I started to warm up to the idea Bornakk put forth: They're considering (that's the key word here) "somet...

6 years ago 0 Comments
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The builds and changes and tweaks seem to be coming faster and more furious, but at the same time seem to have settled down to changing things in a very final and deliberate way, if that makes sense. Whether we're a week or a month from 3.1 going live though, things are likely to change a little bit...

6 years ago 0 Comments
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Although this wasn't the biggest PTR patch in the world (they're coming smaller and faster now, perhaps suggesting that 3.1 is near), there were still some notable changes for my new favorite melee class. The changes for Death Knights are as follows: Frost Howling Blast cooldown has bee...

6 years ago 0 Comments
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Welcome to Lichborne, where Daniel Whitcomb is ready to help you roll with the punches (and Death Knight changes) coming from the PTR. We had a new build hit the PTR this week, and with a week gone by, now's a good time to take a deep, focused look at the changes and see how they're shaking down. ...

6 years ago 0 Comments
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Welcome to Lichborne, the weekly Death Knight column. This week, Daniel Whitcomb continues to make sense of just what the heck they're doing to us on the PTR. So we have one week down in the PTR. We've had a chance to get more familiar with the Death Knight changes, both the documented and undocumen...

6 years ago 0 Comments
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Good Morning Death Knights! As expected, we got a pretty long list of changes for Death Knights. The frost tree has received some extensive and actually somewhat shocking reshuffling, and there's a few other unexpected but interesting changes. It's good to be mindful that these changes are still i...

6 years ago 0 Comments
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Welcome to Lichborne, where we've pretty much gone insane waiting for the PTR, and are thus stuck in the Death Knight starting zone pretending to be a pretty pretty princess on our very own pony. The problem with writing a Death Knight column at the moment is that there's so much that's changin...

6 years ago 0 Comments
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Welcome to this week's installment of Lichborne, where we're preparing to head further down the rabbit hole that is patch 3.1. With the details about dual speccing becoming clearer, it's probably about time to start thinking about how it will affect Death Knights. We're probably a little luckie...

6 years ago 0 Comments
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The next round of class changes for 3.1 has gone up, and Death Knights, of course, got a blurb of their own. The changes are probably slightly less sweeping than some other classes, but interesting all the same. Ghostcrawler's word on Death Knights lately has been that they're probably a bit high on...

6 years ago 0 Comments
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This is a slightly esoteric Death Knight issue, so those of you not yet converted might want to just move along. It is also an issue close to my own heart, as I am pretty enamored of my Unholy DPS DK. What am I talking about? Ebon Plague stacking, of course. The other two main DK diseases, Blood Pla...

6 years ago 0 Comments
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Welcome to first 2009 installment of Lichborne, the WoW Insider Death Knight column. Welcome to 2009, which I am, completely arbitrarily, declaring the year of the Death Knight. Sure, Death Knights were first announced back in 2007, but 2008 was when they took shape and showed up in playable form,...

6 years ago 0 Comments
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Welcome to Lichborne, WoW Insider's weekly Death Knight column. Yeah, I definitely have to put out a mea culpa here. Alas, Lichborne is a little bit late again. I have a valid excuse, I swear. It involved a flaming plum pudding, a flailing geist, and a sudden snowstorm at the Shadow Vault over in Ic...

6 years ago 0 Comments