In this post about Roxio Toast, TUAW asked which applications you were still waiting for to be ported to universal binary. I thought I'd compile a list of universal binary applications that can fill the roles of those that people are still waiting for:For Screen CaptureDisplay Eater is still a work-...
June 30th 2006 at 3:00pm
I wish I had a more insightful or enlightening explanation for what the Lonesome Electric Chicken is, but I'm afraid there really isn't one. As its author, John Schilling, states on his site, it's a: "time and life wasting application that spews forth a gathering of quotations. That's it. Don't look...
June 7th 2006 at 7:00am
The MacBook will play many of your really old games at an acceptable level, but you can forget about playing any recently released intensive 3D games (i.e. the ones you want to play). That's the conclusion MacWorld has reached in its first look at the MacBook as a gaming machine. The article suggest...
June 5th 2006 at 1:05pm
BlueTorch Studios in partnership with BlueGill Flame have released the final version of Open Fire, a casual top down shooter similar to the Linux game Barrage. Open Fire, which has been created using Unity's game editing software, was the winner of Unity's Dashboard Widget Competition. Keeping with...
May 30th 2006 at 5:00am
DivX has released what Macworld is calling their first official player for Mac OS X (though I could have sworn I've used DivX software in the past in a pinch). In case you aren't familiar: DivX is an independent video codec that has quite a strong following, and it isn't just for computers; many por...
May 26th 2006 at 10:00am
Apple has released Final Cut Express HD 3.5, what they are calling "a significant upgrade" to their "software solution for video enthusiasts, schools and small businesses". It is now a Universal Binary, and amongst its new features is Dynamic RT for real-time playback of multi-streamed effects and m...
May 18th 2006 at 9:30am
EazyDraw dubs itself as a "balanced vector drawing application," and from browsing its feature list, that sounds just about right. It looks like it has a nice array of illustration tools and abilities including some CAD-related features like wall and window tools, as well as drawing on a grid. EazyD...
May 12th 2006 at 1:00pm
Thanks to an independent developer, Quake II has perhaps become the oldest game to have been updated as a Universal Binary on Mac OS X. In order to use this software to play Quake II, you will still need a full copy of the game to grab some of the core game files, and I think the full source from id...
May 12th 2006 at 10:00am
Real Player 10.1 has been made available, and it's a universal
binary! Hooray, now I can stare at "Buffering..." without relying on Rosetta! Forgive me
if I rate this one a big "yawn."Real Player 10.1 requires Mac OS 10.3.9 or later.[Via
Cult of Mac]
May 2nd 2006 at 9:00am
Allume Systems has
finally cranked out a (beta) Universal Binary of their 'hate it but gotta have it lying around' free Stuffit Expander.
It seems they were going for bonus points with this release, as they removed some of the 'hate it' factor by finally
doing away with an installer; it is now a DnD...
May 1st 2006 at 10:00am
UK is reporting today that
a universal binary of Shake 4.1--Apple's professional compositing and
rendering software--will be released in May. This is another sign that we'll likely see Intel-powered towers sooner
rather than later, perhaps even as early as June.
April 25th 2006 at 4:00pm
These must've slipped past our radar, but last week Aspyr Media gave Universal Binary powers to The Sims 2. A patch
has been released that will update any previous version to 1.0 Rev D. Along with UB support in this patch is also a
list of fixes that I found over at Inside Mac
Games, like zooming wi...
April 18th 2006 at 1:00pm