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The ground is fairly littered with zombie games of some sort these days. That isn't meant as a mark against Undead Labs' State of Decay, but it does raise questions of focus. How do you make a zombie game more unique? According to the studio's Jeff Strain at this year's PAX East, you focus upon bui...

April 12th 2014 at 7:00pm 0 Comments
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After launching its Kickstarter crowdfunding campaign on October 2nd, City of Titans has met and exceeded its $320,000 funding goal. The self-proclaimed spiritual successor to City of Heroes still has 27 days left in its campaign as over 2,200 backers chipped in to see the project become a reality....

October 7th 2013 at 2:00pm 0 Comments
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Let's face it, every MMO's lore is fundamentally an explanation for why there's something to kill and what you hope to accomplish by killing it. But even in the games that only need the thinnest veneer of a plot anyway, there's still some lore, and someone's going to be happy to learn about it. Aur...

October 2nd 2013 at 11:00am 0 Comments
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Following WildStar since its first cinematic trailer way back when has been an interesting experience, partly because I've been so consistently lucky. I started following the game when we knew virtually nothing, and for all I knew then it could easily have turned out to be a game I'd never willingl...

June 11th 2013 at 8:00am 0 Comments
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Black Desert is not a game that can be faulted for lack of ambition. A recent interview with the design staff helps show off just how big the game aims to be, which includes territory control, building relationships with NPCs, and an open-world housing system with a limited number of houses. It a...

April 18th 2013 at 6:30pm 0 Comments
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When you start following a game, you always worry that it won't live up to your expectations. It's inevitable, really. I didn't fall in love with WildStar after years of playing; I fell in love based upon a trailer and a design philosophy that appealed to me. The game itself could be far removed...

March 23rd 2013 at 4:00pm 0 Comments
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Embers of Caerus' second monthly newsletter is out, and the various department teams are eager to share their progress in it. The landscaping is coming along, especially in regard to the quality of the trees. Populating the world is a different matter, however. The creatures have moved on to t...

February 2nd 2013 at 8:00pm 0 Comments
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Character creation. For some players, it's the boring part of the game that you have to click through quickly in order to get on with the hitting. For others, it's half of the reason you're playing the game at all. If you're of the former camp, you're probably not going to get much out of this se...

January 25th 2013 at 3:00pm 0 Comments
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In the wake of City of Heroes' closure, one group of fans has decided that it's not enough to move on to a new game. The Phoenix Project aims to become a spiritual sequel and recreation of the game for players and by players, with a new trailer showcasing concept art as well as serving as a state...

January 5th 2013 at 6:00pm 0 Comments