vanity

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  • Get organized with The Elder Scrolls Online's collections system

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.31.2015

    So you have a whole lot of stuff in The Elder Scrolls Online. That's great. How are you going to organize it all? With a house? Don't be ridiculous; what you need is the new Collections feature going live in the game's next major update. A new development blog explains how the system will allow players to organize mounts, pets, and costumes through a few tabs and a handful of blood sacrifices. (Mostly the tabs.) Items that belong in Collections will automatically be moved over when Update 6 goes live, removing any need to worry about inventory space when you need to summon a mount or don a costume. Any new items will also be tossed right in your Collections if they fit the criteria. The Collections also allow you to see vanity pets that you haven't yet obtained, thus giving you all the more reason to hunt down those elusive little critters for your collection-related purposes.

  • The Daily Grind: Do you spend time on facial customization?

    by 
    Jef Reahard
    Jef Reahard
    10.16.2014

    ArcheAge has a lot of options for avatar facial customization. This is cool, but I wonder how many people actually use it. My guess is that few players look at their avatar's face after character creation, and fewer still notice the fine details on other avatar faces. Maybe it's just me, though. How about it, Massively readers? Do you spend any time on facial customization in the MMOs that offer it? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Daily Grind: How often do you inspect people?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.21.2014

    I swear, I'm not trying to examine you for your gear. I really don't care about that. I'm examining you because your outfit looks really nice and I want to see how you did it. I want to find out your vanity-based secrets. I want to build on that outfit to produce something gorgeous the next time I hit the streets. Anyone can play Final Fantasy XIV, but I intend to do so with a fair bit of style. Some games don't really let you do this. I can't find out your clothing from examining your character in The Secret World. Some games reward people who are peeking at stats more than at a character's outfits. And some people really don't care in the slightest. So what about you? How often do you inspect people? In-game, obviously; if you're hovering behind Dennis from accounting and carefully counting the number of threads in his shirt, that's creepy, but not the sort of inspection we're talking about. Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Age of Conan sneaks a peek at some (selectively) stylish crafting

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.01.2013

    Age of Conan is already unchained according to its subtitle, but players are still restrained in certain ways. You can't just craft an item with your chosen stats and have it look like whatever you want, can you? Of course not! At least, not until the major crafting revision goes live, and the latest game director's letter shows off how players will be able to do exactly that. The letter previews the new crafting interface, which along with ingredients allows players to select a style for the crafted product. New styles are unlocked via completing missions and certain achievements. The system also allows for adding new visuals as endgame drops or from the cash store, giving players more flexible options about how to look. Take a loot at the full letter for more details, as well as discussion about the next major content update and the possibility of porting elements over from The Secret World.

  • Blade & Soul introduces swimsuits with a hefty price tag

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.31.2013

    How much are you willing to pay for a new swimsuit? How about if that swimsuit is only available for your character in a video game? Blade & Soul has introduced a line of summer swimwear for characters in the Korean version, available either via the game's cash shop or through item trading, but the system for obtaining these suits from inside the game is a bit problematic. During the summer event, players can obtain a watermelon slice by clearing a daily dungeon. These slices are used as tokens to unlock these outfits. The problem is that it can be difficult to actually obtain enough slices through play unless you focus on running dungeons with a single-minded devotion, which forces you toward the cash shop option, which values the suits at $45. Still no word on when the game is being localized, but you can check out the suit trailers past the cut for a peek at what you probably aren't dropping $45 on. [Thanks to bnssswimwear for the tip!]

  • Google+ offers custom URLs for verified accounts, other profiles to come 'over time'

    by 
    Zach Honig
    Zach Honig
    08.13.2012

    Do you happen to be David Beckham or Toyota? Well, congratulations -- you now have a Google+ vanity URL. The rest of us looking for the football star or car manufacturer need only type "google.com/+davidbeckham" or "google.com/+toyota" to reach those respective pages, enabling easy access to that must-see picture in front of a private jet, or a vehicle recall notice. Sadly, you're probably not eligible for a custom shortcut of your own -- here's the word from Google: At first, we're introducing custom URLs to a limited number of verified profiles and pages. But over time we plan to offer custom URLs to many more brands and individuals, so please stay tuned! So, for now, you better get comfy with "plus.google.com/108326689306432447266," or whatever the good Goog has granted.

  • Samsung introduces Advanced LED light bulbs, preps for zombie apocalypse

    by 
    Chris Barylick
    Chris Barylick
    11.22.2011

    Samsung is going to make sure your light bulbs use as little energy as possible, last literally decades and sort of look like a heat sink to boot. The company, which just released its Advanced LED Light Bulbs for the US, has put forth the A19, the PAR and the MR16, each bulb being designed for a specific purpose. The AR19, which is engineered to replace conventional incandescent bulbs, is dimmable and can shine directionally from vanity lights, wall sconces, assorted lamps and more. The PAR, which is also dimmable, is designed with a variable beam angle between 25 and 40 degrees in mind and slated around track and recessed lighting. Finally, the MR16 Bulb is designed to be used in recessed, vanity, and track lighting and arrives in two different base types with adjustable brightness levels. Samsung has priced the bulbs from $19.98 all the way up to $59.98 with a life expectancy between 27 and 36 years; they're currently available at your local Lowe's location, although if Philips gets wind of it, that could change post-haste.

  • The Daily Grind: Is looking cool more important than stats?

    by 
    Justin Olivetti
    Justin Olivetti
    11.09.2011

    My gaming philosophy is this: Looks matter. They're not all that matter in video games, but they're important. If I'm to spend hundreds of hours with the same avatar, then I want that avatar to look sleek, sophisticated, tough, or coordinated. I do not want to come off like I slathered glue all over my character's body, jumped into a Salvation Army discount bin, and started flopping around. How my character looks in an MMO is so important to me that often I'll choose a piece of gear based on its appearance rather than its stats. If I feel forced to be saddled with an ugly hat or a pair of trousers that were robbed from Bozo the Clown's wardrobe, then it grates and I go to bed that night with a headache. If I can assemble an outfit that I think makes me look cool to others I meet -- and myself especially -- then it almost doesn't matter to me whether I have that extra +5 stamina or not. So even though many MMOs offer both cosmetic appearances and adventuring outfits, the question remains: Is looking cool in MMO ultimately more important than stats? At the end of the day, would you rather look spectacular or fight spectacularly? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Leica D-Lux 5 Titanium: for people who prefer it pointed at them

    by 
    Sharif Sakr
    Sharif Sakr
    10.20.2011

    Oh Leica, what do you take us for? First, you re-branded a Panasonic LX5 and sold it as the "D-Lux 5" with an inflated price tag. Now, you're releasing the aging ten megapixel, 1/1.63-inch (read: small) CCD shooter yet again, but this time with an anodized titanium coating and an apparently unmentionable rrp. The $26,500 M9 Titanium at least had a full frame sensor, but this latest release proves that your corrosion-resistant dimorphic allotropes are only skin-deep.

  • Wings Over Atreia: Milking the cash cow

    by 
    MJ Guthrie
    MJ Guthrie
    04.18.2011

    Although it is so far out on the scale of probability that it is tipping into impossibility, there is a remote chance that some player in Aion does not know about NCsoft's cash shop. After all, we are often assaulted with advertisements for new goodies offered at the NCsoft Store front-and-center on the launchpad; if you have logged into the game any time in the last couple of months, you have seen offerings of cosmetic clothing, exclusive pets, and weapon skins. Now I can understand ponying-up for a character name-change since the user is asking for a smidgen of change in code. Changing gender -- sure, why not? Server transfers definitely involve a bit of work, so making this a paid service also makes sense. Cosmetic surgery, however, is harder for me to accept since I have played a game that offered it in-game as a service performed by a specific class. But what about all of the extra items? The little perks, the fluff, and limited-time deals? Grab your wallet and join me past the break for a discussion on fleecing customers (I mean offering deals, really) and to see some items that I personally would like to implement.

  • Polling for Mr. Pinchy

    by 
    Mike Schramm
    Mike Schramm
    06.09.2009

    Blizzard EU Community Blue Ancilorn has posted a poll over on the EU forums asking players about one of the more prickly pieces of loot in the game: Mr. Pinchy. Usually with loot, Blizzard has been pretty good lately: if there's a piece that you want, there are usually a few different ways to get it, one of which usually requires grinding (i.e. picking up tons of Badges) rather than just getting really, really lucky. But with vanity stuff, it seems like they feel free to just put us at the will of the dice roll, and almost no other pet is more random than Mr. Pinchy. Not only do you need to level fishing (which, admittedly, is much less random than it used to be), and not only do you need to fish up a random item, but then, you need to hit a random choice of five different options. It's a slim chance on a rare chance on a nearly impossible chance.Which explains why even those who have been trying for him for so long (ahem, me -- as you've probably heard on our podcast) haven't picked him up yet. The biggest percentage in the poll (about 26% of respondents, as of this writing) says they've been trying a lot and haven't gotten him. But strangely enough, the lowest percentage says "an absolutely enormous amount" of effort went into getting him. Which suggests that the people who are getting him are underestimating the amount of time they're putting in -- just how much fishing is "a moderate amount"?At any rate, it seems like Ancilorn is just asking to be asking. Mr. Pinchy is definitely as much of a vanity item as they come, and there should at least be some items in the game that are very, very rare. It does seem at times that every time I suggest Blizzard won't move on something, they do, but I'd say in this case Mr. Pinchy will stay as rare as he is.

  • Noncombat pets bought before the patch not selling on the AH

    by 
    Mike Schramm
    Mike Schramm
    10.17.2008

    Reader Dave sent word of another bug in the game after the latest patch (thanks!) that might cost players some money. A player was trying to sell his Hyacinth pet on the Auction House (there's a small craze on vanity pets right now, thanks to the achievements) when he ran into a problem -- an error told him that you couldn't AH "an item with used charges." Except that he hadn't used the pet yet -- it wasn't in his pets screen. But Blues have confirmed that with pets purchased or obtained but not used before the patch, this can happen -- the pet will be unsellable.Darkmoon Faire cards are apparently having the same issue, but as you might expect, it's unlikely that Blizzard will take steps to fix this, both because all we're talking about here is AH selling (not a critical game mechanic), and because this problem doesn't seem to be affecting new pets and cards, only cards that were purchased and owned before the patch. But maybe they will hotfix it, we'll just have to wait and see.Anyone that horded pets to sell on the AH could be in trouble, though -- if you've got a significant amount of gold stored up in pets you were intending to sell, you might be out ot luck.

  • Breakfast Topic: Should vanity gear be implemented in the game?

    by 
    Heath Milo
    Heath Milo
    02.09.2008

    There's been some talk as of late on the topic of having vanity gear in WoW, or gear that is just for looks and separate from the gear you wear for stats. It's even come up in our very own WoW Insider Show. The idea is that you have one set of gear that affects your character, and another set that is what people see. A couple other games are doing it, and mixed thoughts aside, there are rumblings of this feature possibly coming to Azeroth.My personal take is that it's a horrible idea. I think having epic gear look good and not so epic gear look not good is all part of the motivation for me to get epic gear. But instead of just being a nay sayer, I've thought up a simple solution.A lot of players are already carrying a separate set in their bags for vanity purposes. There are all kinds of great add-ons (like Outfitter) that allow you to swap all your clothes at the click of your mouse. I like this. I think this suits game play better from a role playing perspective. When you're out in the middle of Netherstorm, you're gonna wear the best gear you got to protect yourself, but when you arrive in Stormwind, you wouldn't trudge around in your armor. You'd get some stylin' city clothes on before you hit the pub.Blizzard had mentioned plans of bringing Outfitter functionality to the game as a standard feature way back at Blizzcon for raiding purposes. Wouldn't it be great if they integrated vanity features as well? They could give us options to automate gear swapping based on what zone we're in or what day of the week it is!So what do you think? Should vanity gear come to WoW or does it kill gear progression?