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  • Porting Prey

    by 
    Ken Weeks
    Ken Weeks
    03.12.2006

    The coders and artists behind the Xbox 360 version of Human Head's Prey comment on the specific challenges of bringing the game to the next-gen console (The logos above are from the game's Xbox Live achievements). Predictable issues, but still an interesting read. According to these guys, the PC version of the gravity-defying FPS is already "pixel perfect." Having heard great things about this effort, I'll be praying that Prey is a flawless port. [Via Team Xbox]