veraxon-entertainment

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  • World of Midgard opens up Kickstarter campaign

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.05.2012

    All right, so you've probably seen your fair share of Kickstarters for MMORPGs by now. Including ones aiming at being an old-school revival. And you've seen a lot of them offering to let you play on both mobile devices and on your desktop... Wait, that part is kind of new. And if it appeals to you, you should probably take a look at World of Midgard's new Kickstarter project. The game is currently running in a beta state, but the development team wants to move forward and complete the game in a suitable fashion. That means a need for money, and that's why the game is opening the doors to crowdsourcing. The project offers an exclusive mount for players who donate just up to the $15 level, with increasingly extravagant rewards for those who offer more. If it sounds like your cup of tea, take a look at the project and consider sending a few dollars along to help development.

  • iOS MMO Lords at War to launch this Friday

    by 
    Matt Daniel
    Matt Daniel
    12.14.2011

    Veraxon Entertainment announced today that its new free-to-play iPad and iPhone title, Lords at War, will launch this Friday. The title is a resource-management strategy game that takes place in the World of Midgard, where a war between the factions of Alliance and Fury is taking place. Players will have to build up a city, raise an army, and go to war for their faction of choice. The title is available on iOS this Friday.

  • MMObility: Three new games for your browser or smartphone

    by 
    Beau Hindman
    Beau Hindman
    05.24.2011

    Welcome once again to your weekly source for all things mobile, portable, browser and handheld. Some weeks I want to discuss something deeper, something that really gets our blood boiling and our gears cranking. It seems as though there are many of you who think that mobile technology as it is now is going to stay as it is for a long time. With that presumption comes a sort of dismissal of the mobile market as nothing more than a toy right now. To clear up some of the confusion, I want to note that my love for mobile games and devices has almost nothing to do with the technology that exists now. Sure, I love my HTC Inspire and my iPhone. My wife uses her iPad so much (and she's a PC gamer, too) that we need to get her an iPad 2 just for the increased usability. She has an iPhone 4, and I also have a basic laptop that we use the heck out of. It's easy to see that mobility means a lot to us. Even with all the wonderful technology that exists now, I am turned on by the stuff that will exist soon. Mark my words. And then there are weeks like this one, a rough one of migraines, PC issues (another reason I like mobile) and other real-life stuff. So instead of diving into a deep discussion about the meaning of the term MMO or how to pick the best portable device, I decided to just show you three new games that have caught my eye. Click past the cut and check them out!