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If the recent Oculus Rift announcement has you even more excited to get your hands on Elite: Dangerous, today's new video dev diary has some information you might be interested in, namely a little detail like alpha. In this seventh dev diary, David Braben, founder of Frontier Developments, announce...

October 18th 2013 at 11:00am 0 Comments
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With EverQuest Next Landmark's focus on building, it's not surprising that the first dev diary would focus on gathering those materials needed for building up the world. In the video diary, Senior Producer Terry Michaels and Creative Director Jeff Butler reveal that over 50 different resources ha...

October 6th 2013 at 12:00pm 0 Comments
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'The friendly skies' it is not; not with historical warplanes waging battle across it. And with the new update 1.3, the airways in War Thunder just got a little meaner. This latest update of the dogfight-infused game will offer pilots more customization options for their planes, from both new plan...

August 9th 2013 at 12:00pm 0 Comments
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Elite: Dangerous is about halfway to its Kickstarter goal with 21 days left, and it's indubitably time for another dev diary! Frontier Developments founder David Braben took to YouTube to talk about the long-term development plan for Elite: Dangerous. The team has a handful of goals for the...

December 14th 2012 at 4:00pm 0 Comments
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Last month, we learned that David Braben, founder of Frontier Developments, launched a Kickstarter campaign for the development of Elite: Dangerous, a successor to the deep sci-fi sandboxes Elite and Frontier: Elite II. Over the last five weeks, new concept art and videos have been released showi...

December 12th 2012 at 1:30pm 0 Comments
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In any game, a clunky, unintuitive UI can hamper players' ability to enjoy a game. But in a game like Darkfall where mere moments can be the difference between life and death, a bad interface can be a deal-breaker. In the latest dev blog, Coordinating Designer Tork Shaw explained some of the chan...

November 24th 2012 at 7:00pm 0 Comments