visibility

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  • Opening the valve: Steam Curators rule the front page

    by 
    Mike Suszek
    Mike Suszek
    09.25.2014

    Ask a hundred independent developers what impacts their sales most and you'll likely get a hundred different answers, but among the more popular ones will be the topic of discoverability, the ways in which prospective buyers are able to find lesser-known video games. Platforms like the App Store and Steam see a lot of foot-traffic in their featured sections, and even brief visibility for independent developers can make for a massive difference in their bottom line. As more games have made their way to Steam via regular release, Greenlight and Early Access, it's become vastly more difficult for a new game to be discovered. Enter Steam Curators, Valve's means of placing the weight of game recommendations on those outside its walls. The service launched this week and allows any person or brand (such as your friends here at Joystiq) to compile lists of games their followers should play, shifting the scope of the store's front page to include recommended games and a section for popular curators. Given Steam's incredible popularity and its status as a "must-have" piece of PC gaming software, Steam Curators is a major step for the service, and developers hope that it might heavily influence independent game sales.

  • Invisibility cloak upgraded to bend infrared light, not to mention our minds

    by 
    Sean Hollister
    Sean Hollister
    07.27.2010

    The fabled cloak of invisibility was once considered impossible for modern science, chilling out with perpetual motion up in the clouds, but these days scientists are tilting at blurry windmills with a modicum of success several times a year. The latest advance in theory comes to us from Michigan Tech, which says it can now cloak objects in the infrared spectrum. Previous attempts using metallic metamaterials could only bend microwave radiation, the study claims, but using tiny resonators made of chalcogenide glass arranged in spokes around the object (see diagram at left) researcher Elena Semouchkina and colleagues successfully hid a simulated metal cylinder from 3.5 terahertz waves. While it's hard to say when we might see similar solutions for visible light, even a practical application of infrared cloaking could put your night vision goggles to shame, or perhaps block covert objects from being detected by those newfangled terahertz x-rays.

  • 3D invisibility cloak fashioned out of metamaterials

    by 
    Vlad Savov
    Vlad Savov
    03.19.2010

    Those HDTV manufacturers did tell us that 3D was going to be everywhere this year, didn't they? Keeping up with the times, scientists investigating potential methods for rendering physical objects invisible to the human eye have now moved to the full three-dimensional realm. The Karlsruhe Institute of Technology has developed a photonic metamaterial that can make things disappear when viewed from all angles, advancing from previous light refraction methods that only worked in 2D. It sounds similar to what Berkeley researchers developed not too long ago, and just like Berkeley's findings, this is a method that's still at a very early stage of development and can only cover one micrometer-tall bumps. Theoretically unlimited, the so-called carpet cloak could eventually be expanded to "hide a house," but then who's to say we'll even be living in houses by that time?

  • Fujitsu development enables real-time wraparound vehicle view

    by 
    Darren Murph
    Darren Murph
    11.17.2008

    Fujitsu and automotive safety advancements go hand-in-hand, so it's no shock whatsoever to hear that the outfit is fixing to showcase a new technology that enables wraparound view of vehicles in real-time. The new video-processing technology "adapts to different driving situations, enabling the driver to peripherally view the entire surroundings of a vehicle, from the point of view and field of view that is most appropriate for each driving situation." Obviously, such an inclusion would come in handy when parking downtown, passing on a narrow street and / or watching your back should real life ever mimic something straight out of GTA IV. Unfortunately, there's no word as to when an automaker will begin infusing its automobiles with this here invention, but our insurance premiums are begging for it to be sooner rather than later.[Via AkihabaraNews]