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  • Real Boxing spars with Vita in late August

    by 
    Sinan Kubba
    Sinan Kubba
    07.30.2013

    Real Boxing will hit Vita with the old one-two, hooking into North America on August 27 before sucker punching Europe the day after. Developer Vivid Games revealed the Unreal Engine 3 powered sim, which first came to iOS last year, will be priced $10/£8/€10 on PSN. Real Boxing professes to provide what it says on the box, with UE3 visuals supporting what Vivid says is "accurate simulation gameplay" that takes advantage of both the portable's physical and touch controls. It features career and training modes, and both local and online multiplayer including newly announced rank-based tournaments for those who feel their belts could be bigger and shinier.

  • Real Boxing hooks into Vita in August via PSN [update]

    by 
    Sinan Kubba
    Sinan Kubba
    05.29.2013

    Vivid Games' Real Boxing floats onto PSN this August, ready to sting Vitas worldwide. The Unreal Engine 3 boxing sim was first released back on iOS in November 2012 before punching in on Android earlier this month. Now Vivid Games is sending it into the handheld console ring in a few months time. "With the exception of the cardiovascular benefits or the threat of actual, physical pain, Real Boxing is exactly that – real boxing," said Vivid Games CEO Remi Koscielny. The Vita version uses the portable's physical and touch controls, with the iOS version's career mode, training, and fighter customization confirmed for the port. Meanwhile, a screenshot (see below) indicates combatants can get their real box on in multiplayer. Update: A Vivid Games representative confirmed to us there'll be local and online multiplayer, as well as some "special tournaments." %Gallery-189659%

  • Project Shield getting 'Real Boxing' support

    by 
    Mike Suszek
    Mike Suszek
    02.10.2013

    Vivid Games, publisher of mobile games such as Gyro, is lending its support to Nvidia's Tegra 4-powered Android handheld, Project Shield. Namely, Vivid Games will bring its iOS close-combat game Real Boxing to Android and include support for the system's physical controls.The boxing game first launched on iOS devices in November 2012, and included a career mode that tasked players with stat-boosting mini-games and over 30 fights for three different championship titles. Vivid Games doesn't have any information (such as a release date) listed for the port, but Project Shield is expected to ship in Q2 of this year.

  • Samurai Puzzle Battle getting GotY edition

    by 
    Mike Schramm
    Mike Schramm
    12.01.2009

    I hadn't even thought about it, but sure enough, we're coming up on the end of the year, and there'll be quite a few iPhone titles in the running for best mobile game of the year. This certainly isn't the first year we've seen a nice crop of App Store picks coming out, but it's the best so far. One of my favorites, Samurai Puzzle Battle, isn't even waiting for the choices -- they've announced that they'll be releasing a Game of the Year edition very soon, with improved graphics and better online features. The game itself is a Puzzle Quest-style mix of RPG and gem matching gameplay, with extra modes that allow you to play a full campaign, or just jump in and match some gems. It's a lot of fun, and I can't wait to see what the new version looks like. The update will be a free upgrade for current owners, and we haven't yet seen a price to buy outright (though it probably will be less than the original $4.99 price, probably closer to $1.99). I don't know that I'd choose the game for Game of the Year quite yet, but it's great to hear that a good game is getting better.