waker

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  • Boston Indie Showcase participants selected for PAX East

    by 
    Griffin McElroy
    Griffin McElroy
    03.19.2010

    The Penny Arcade Expo is mixing things up a bit for its inaugural east coast occurrence -- the annual showcase of independent games will now focus on local flavors. According to an update on the PAX East site, the Boston Indie Showcase (which attendees can spot on the show floor at Booth 117) will offer six games the chance to be prominently displayed at a major gaming event without "eating into their elusive indie budgets." Here's a list of the games which made the cut, along with links to additional info. Slam Bolt Scrappers - Fire Hose Games AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Dejobaan Games Dearth - MIT Gambit Game Lab Waker - MIT Gambit Game Lab Turba - Keith Morgado Miegakure - Marc ten Bosch

  • Phantom Hourglass Japanese boxart FTW

    by 
    Jason Wishnov
    Jason Wishnov
    05.22.2007

    It's stylish. It's classy. But we here at DS Fanboy think that Link is getting a little too cute, even yon cel-shaded version. This cuteness is only made more creepy by the fact there is an old man with oddly-styled facial hair standing right next to him. Damn sailors.This boxart reminds us heavily of Wind Waker, and it makes us wonder how big a component sailing is going to be in this new adventure. Crossing the ocean became a bit tedious in Wind Waker, so here's hoping the process has been streamlined (LOLpun) a bit.[Thanks, Braden!]%Gallery-3279%

  • DS Daily: Legend of Zelda: Item of Great Importance

    by 
    JC Fletcher
    JC Fletcher
    05.14.2007

    According to the latest news about The Legend of Zelda: Phantom Hourglass, the eponymous hourglass keeps your hearts from draining while in a cursed underwater shrine. Link must go from island to island to find sand so he can keep the hourglass full. Basically, he is addicted to sand.That sounds like an interesting gameplay mechanic, lending the game a sort of Fushigi no Dungeon-esque resource upkeep element (like keeping the light glowing in The Nightmare of Druaga.) However, that's not the issue for today's discussion. We want to talk about the item as it relates to Zelda's history. In most Zelda games since the N64 one, there has been an item in the title that is central to the game's plot and/or gameplay-- the Ocarina of Time and the very similar Wind Waker, Majora's Mask, Four Swords, the Minish Cap, and now the Phantom Hourglass. Do you think basing the game (and its title) around a single item is a neat storytelling convention, or lazy formulaic design? We are declaring this a Safe Zelda Bashing Zone. Don't be afraid to say something negative about Zelda! Here, we'll start: the first one didn't even have a subtitle, and it's still the best one.[News item via NeoGAF]

  • Smash Bros. Brawl: who's in, who's out

    by 
    David Hinkle
    David Hinkle
    06.07.2006

    Masashiro Sakurai recently let slip some information about who would not be making the cut come time for Brawl's release, along with who some of the newer cast members are outside of the previously mentioned. We here at The Fanboy don't agree with cutting anyone out of the game, so when we heard that Young Link, Ice Climbers, and Mr. Game & Watch would be getting the boot, we were a little more than upset. The inclusion of three new characters in Young Bowser, Ridley (YES!), and Wind Waker Link are nice, however we just don't understand why anyone has to be cut at all. I think I'm most upset that I won't get to scream 'sauuuuusages' at people in the tone of the famous Kids in the Hall sketch when playing Mr. Game & Watch anymore.[Via Codename Revolution; Thanks BPM and RageOverdose!]