wardstone

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  • RIFT opened!

    by 
    Justin Olivetti
    Justin Olivetti
    03.01.2011

    "So when you take all these new types of things to do and you put them all together, that's when you know -- this is RIFT," Scott Hartsman proclaims in a launch day video for Trion Worlds' MMO. Although you either already know or are more into macrame than MMORPGs, today is RIFT's official release in North America following last Thursday's head start program for pre-orders. RIFT will be rolling out across the globe in the next few days, with Australia slated for Wednesday, March 2nd, pan-European countries March 3rd, and in the UK March 4th. To celebrate the launch, the overworked Trion crew put together a special video titled "This is RIFT" that highlights the strong selling points of the game, such as the wardstone system, the dynamic rifts, and the high-level raid content. Check it out after the jump, and if you're stuck at work, we have a terrific launch day roundup to feed the info beast lurking in your belly.

  • Enter at Your Own Rift: A tour guide to beta four

    by 
    Karen Bryan
    Karen Bryan
    01.12.2011

    It was once again a busy weekend in RIFT, and I eagerly rolled up my sleeves to get to work exploring. This beta event contained a lot of great game changes and new content. First, the level cap was increased to 27, and two new hunting areas were made available: Gloamwood for the Guardians and Stonefield for the Defiants. In addition, two new dungeons were open for play: Darkening Deeps and Deepstrike Mines. But one of the most exciting additions was PvP instancing, as players finally got to try out two new Warfronts -- The Black Garden and The Codex. In this week's column, I'll give a wrap-up of my beta experience. Read on to hear more about Gloamwood, Warfronts, Darkening Deeps, and a lightbulb moment that I'll never forget.