warioware-diy-showcase

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  • Super Meat Boy WarioWare D.I.Y. microgame is an exercise in futility

    by 
    JC Fletcher
    JC Fletcher
    04.26.2010

    Super Meat Boy creator Edmund McMillen is among the game designers asked to create a WarioWare D.I.Y. microgame for the "Big Name Games" series. Like the others who have contributed, McMillen has put his own characters into a five-second adventure -- but unlike the others, this tiny story does not have a happy ending. If you win, Meat Boy fails, and if you lose, he still fails. See the game in action after the break. Should you like to play McMillen's micro-Meat-game, you can download it through WarioWare D.I.Y. on DS or WarioWare D.I.Y. Showcase on Wii. [Via Nintendaan]

  • NintendoWare Weekly: Mr. Driller, Game and Watch, Fishie Fishie

    by 
    JC Fletcher
    JC Fletcher
    04.05.2010

    This week marks the one-year anniversary of the DSiWare service launch, and Nintendo is observing the occasion by putting interesting content on the service! Every week should be some kind of milestone. And speaking of annual observances, there's a Neo Geo game on Virtual Console. %Gallery-89767%

  • NintendoWare Weekly: WarioWare D.I.Y. Showcase, Ogre Battle 64, Metronome

    by 
    JC Fletcher
    JC Fletcher
    03.29.2010

    WarioWare D.I.Y. isn't the only new WarioWare out this week. Well, it sort of is, because WarioWare D.I.Y. Showcase is basically an extension of the DS game, but Showcase also has a load of new microgames on its own. Joining Showcase on the Wii is, believe it or not, a Nintendo 64 game on Virtual Console! And on DSiWare ... a metronome and an instrument tuner? See the full list after the break. %Gallery-86452%

  • Nintendo: WarioWare D.I.Y. getting two DLC microgames weekly, famous devs contributing

    by 
    Randy Nelson
    Randy Nelson
    02.25.2010

    Meeting with Nintendo reps yesterday to check out the interoperability between WarioWare D.I.Y. for DS and WarioWare D.I.Y. Showcase for WiiWare, we were informed that the publisher itself will be making two original games available for download each week after the titles launch at the end of March. Not only that, but there are plans to distribute D.I.Y. microgames created by "famous" game developers in the future -- which, of course, you'll be able to study the inner-workings of in detail using the DS version of the latest WarioWare. Think you should be both "famous" and a "game developer?" The trio of tidbits we jotted down is rounded out by word of contests Nintendo is planning to hold, in which specific microgame themes will be presented to the D.I.Y. community, it'll take submissions (for, say, a game based on your favorite food) and the best of the best will then be chosen and distributed by the Big N. Got that notebook full of (tiny) game ideas handy? %Gallery-86452%

  • Impressions: WarioWare D.I.Y.

    by 
    Andrew Yoon
    Andrew Yoon
    02.24.2010

    Nintendo certainly knows no end on iterating on its franchises. Yet, we can't help but think that WarioWare D.I.Y. will be the last game of the microgame franchise. Don't think of that as a bad thing. Nintendo's Intelligent Systems has truly outdone themselves with D.I.Y., mixing a full-fledged sequel with a creation tool that's, quite frankly, much too comprehensive. Players that lack the creative drive to make their own levels will still appreciate what D.I.Y. has to offer: More than 90 pre-made games are included on the cartridge, and WarioWare vets will find themselves in rather familiar territory. The seconds-long micro-games stream in quick succession, giving players mere moments to respond to the one-to-three word directives. Progression is reminiscent of previous games in the franchise, with new collections of games unlocking after "boss" rounds. Of course, what makes D.I.Y. the potential end-all for the WarioWare franchise is the ability to download new user-created levels into the cartridge. Potentially, you'll be able to download an infinite number of games, provided they fit into the cartridge's allocated memory. (You'll be able to keep 90 additional games at one time.) You'll be able to download new levels wirelessly, but there is a caveat: only Nintendo-approved "best submissions" will be available for download freely over a Wi-Fi connection. Otherwise, you'll be relegated to trading with friends via a local wireless connection or ... the Nintendo Wi-Fi Friend Code system.%Gallery-83841%

  • WiiWare screens and trailers from Nintendo Media Summit

    by 
    JC Fletcher
    JC Fletcher
    02.24.2010

    Nintendo had a few awesome new WiiWare announcements at its Nintendo Media Summit, most notably, Cave Story! Most notably in the field of games we didn't know about, new Art Style games! The series hasn't been on Wii since the DSi came out, but now we've got Light Trax (a Wii version of the original bit Generations game Dotstream) and Rotozoa (a game about multi-tentacled organisms absorbing creatures of the same color) to look forward to this spring. Check out the trailer for Light Trax above, and see a trailer for Rotozoa, as well as screens of Max and the Magic Marker, WiiWare's WarioWare: D.I.Y. Showcase, Rage of the Gladiator, And Yet It Moves, Super Meat Boy, and Cave Story after the break. Oh, man, Cave Story!

  • FYI: WarioWare DIY does it on DS in March

    by 
    JC Fletcher
    JC Fletcher
    12.14.2009

    One of Nintendo's most exciting announcements from E3 was the localization of WarioWare DIY, a DS app that lets players create their own WarioWare games, with custom graphics, sound, and gameplay. Nintendo didn't happen to offer a date during the thrilling E3 presentation, and it's said nothing at all about what should be a major part of the publisher's DS lineup -- until today. In its Q1 schedule, Nintendo provided a date of March 28. You're not buying anything in March, right? The company also offered a Q1 date for WarioWare DIY Showcase, the WiiWare game through which WarioWare DIY games can be uploaded and played on a big screen.