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Have you ever been quietly minding your own business on the Timeless Isle, or attacking a world raid boss like Ordos, only to find yourself accidentally flagged for PvP due to a misclick or tab target gone horribly wrong? Earlier this year, Bashiok mentioned that one of the goals for PvE realms wa...

9 months ago 0 Comments
August 30, 2014 at 4:00PM
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Our fellows over at Wowhead have posted the datamined details of Warlords of Draenor's latest build, including a number of intriguing items from Ashran, WoD's new world PvP zone. The quest items, doubtlessly linked to killing members of the opposite faction, are particularly fun. Thanks to the Taur...

1 year ago 0 Comments

WoW Source has made a return, with Senior PvP Designer Brian Holinka Lead Encounter Designer Ion Hazzikostas, and Lead Class Designer Kris Zierhut. They're talking PvP and Class Design. Diminishing Returns categories have been cut from thirteen to five. Fear's PvP duration has been reduced fro...

1 year ago 0 Comments

Senior PvP Designer Brian Holinka was interviewed in Seoul, Korea, as part of the Press Event that's taking place worldwide this week. The video is above, but some of the key points covered are below. These are in chronological order so it's easy for you to find more information on the video, rath...

1 year ago 0 Comments

I was already excited for PvP in Warlords of Draenor. I was already looking forward to the stat squish and the ability squish and the changes to casting while moving and the lowering of CC. Senior PvP Designer Brian Holinka has been tweeting about the internal testing in 6.0 environments, and I wa...

1 year ago 0 Comments
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Warlords of Draenor is bringing some big changes to many parts of the game and PvP is no exception. Not only are there various long-overdue UI changes coming in, but we're also going to be seeing a whole new PvP island zone, a new system of measuring battleground performance and a new arena ladder...

1 year ago 0 Comments