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  • Robot concept or robot hand chatbot pressing computer keyboard enter

    CNET has used an AI to write financial explainers nearly 75 times since November

    by 
    Andrew Tarantola
    Andrew Tarantola
    01.11.2023

    Turns out CNET has been using AI to write financial explainers and only mumblecoughed that it was doing so.

  • Jeremy Christensen via Getty Images

    Amazon claims Trump's 'personal vendetta' cost it $10 billion Pentagon contract

    by 
    Christine Fisher
    Christine Fisher
    12.09.2019

    Last month, Amazon said it would formally challenge the US Department of Defense's decision to award the $10 billion JEDI contract to Microsoft, instead of Amazon Web Service (AWS). The lawsuit, unsealed today, reveals the details behind Amazon's argument. The company claims that "AWS was the consensus frontrunner" and that not only was the Pentagon's decision based on "egregious errors on nearly every evaluation factor," it was "the result of improper pressure from President Donald J. Trump."

  • Lauren Fisher/The Washington Post

    The Washington Post hopes you'll read articles on your TV

    by 
    Jon Fingas
    Jon Fingas
    10.14.2019

    You probably retreat to the TV to tune out the day's news, but the Washington Post is betting that you wouldn't mind reading on the living room screen. It just launched a version of its app for Apple TV and Fire TV that offer a "highly-visual" way to catch up on world events. You pick stories from a carousel, and articles are displayed in a format that's easier to read while you're leaning back on the couch. Naturally, the app takes fuller advantage of your TV when there's video and other multimedia experiences.

  • Jeff Bezos gifts Fire Tablet owners six months of access to his newspaper

    by 
    Daniel Cooper
    Daniel Cooper
    11.20.2014

    Jeff Bezos may have bought the Washington Post with his own money, but that doesn't mean that the paper won't be extra friendly to the boss' other company. The outfit has launched a new tablet-friendly app that's designed for a "national and international" audience but, as rumored, it's exclusive to Amazon's Fire Tablets for the next six months. After that point, users will be asked to spend $1 for a six month subscription, and when that's done, will be expected to pay a monthly fee of between $3 and $5 a month. The app will update twice daily, once at 5am and again at 5pm ET, and will also arrive on other Android and iOS tablets at some point in 2015 - presumably six months and one day from today. The app will find itself onto your Kindle Fire Tablet thanks to an over-the-air update, but customers who prefer to get their news from other sources will be able to delete the app in the usual way.

  • Musician tries to use EU right to be forgotten to hide a bad review

    by 
    Daniel Cooper
    Daniel Cooper
    11.03.2014

    The EU believes that its "right to be forgotten" is about removing outdated or irrelevant information, rather than letting people photoshop their backstories. Unfortunately, the latest in a long line of people to miss that memo is musician Dejan Lazic, who tried to using the ruling to erase a bad review. The Croatian pianist requested that the Washington Post nix a 2010 piece that described his playing as "cartoon-like," which he described as "defamatory, mean-spirited, opinionated, one-sided, offensive [and] simply irrelevant for the arts" - which also just happened to be on the front page of Google when you searched for his name. Naturally, upon receiving the request, the newspaper reported upon it, providing plenty of fresh attention towards the not-particularly-scathing review. For his part, Lazic believes that he has a right to control his own image, and that reviewer Anna Midgette is holding a grudge against certain acts who are singled out for harsh judgment. Bet the EU sometimes wishes that it could just try and forget this whole thing ever started.

  • Siri VC Morgenthaler weighs in on iPhone 4S bandwidth badmouthing (Updated)

    by 
    Michael Rose
    Michael Rose
    01.30.2012

    Back in early January, wireless optimization firm Arieso released a report on the bandwidth usage profiles of various smartphones and other devices. It noted a surge in download and upload usage for the iPhone 4S, moving the new phone ahead of the iPhone 4 and various Android devices to take over the top spot for smartphone bandwidth consumption. At the time, coverage by Reuters and Bloomberg (reiterated by several sites, sorry to say, including TUAW) put the onus for this bump in the pipe on one of the marquee features of the 4S: the voice-controlled digital assistant, Siri. [Arieso's CTO Michael Flanagan spoke about Siri's role in bandwidth usage in a video interview with Bloomberg back when the report was released, and while he doesn't exactly pin all the blame on Siri -- he says the usage is due to increased utilization of 'cloud services' -- Siri does come in for some of the blame. It's not nearly as emphatic as subsequent reports would have it. Video embedded below. –Ed.] Fast forward a few weeks: an op-ed from Paul Farhi in the Washington Post dives back into the Arieso report, recycling the charge that Siri is singlehandedly responsible for pumping up the load on America's cellular networks and degrading data service for everyone. (Farhi stopped short of blaming her for fluoride in the water and the rise of reality television.) This time, however, some consideration of the facts in evidence led us to question his (and our) original conclusions; we know that the math around Siri's data usage just doesn't add up to a consequential amount. We also reached out to Arieso for a copy of the full report, which the company happily and promptly provided. Now there's another voice weighing in, and it belongs to someone who's in a position to know what's what: former Siri board member Gary Morgenthaler. He wrote a guest post for Forbes's web site that thoroughly debunks the notion of Siri as a bandwidth bandit. Siri actually uses only small bites of wireless data, as tested by Ars Technica and backed up by Morgenthaler's inside info. What does Morgenthaler suspect might be at play in the 4S bandwidth numbers? He's careful to couch it as speculation rather than assert it as fact, but the addition of iCloud to the iOS service mix is a likely culprit (especially since buyers of new phones are more likely to set up Apple's cloud service than users of older models, who may be slower to update to iOS 5). Other possibilities include iTunes Match, Photo Stream, or simply the wider chunk of image data captured by the iPhone 4S's improved camera. As Mel noted earlier, the 4S also supports faster 3G downloads than the earlier models. [Photo Stream is WiFi-only, as pointed out by David Barnard.] There's only one issue I saw in Morgenthaler's response, but it's an important one. Morgenthaler suggests that Arieso committed a logical error in citing Siri as the cause of the 4S results: Arieso presents no data to support their claim that Siri causes the increase in iPhone 4S data usage. Most likely, Arieso committed a logical fallacy which, in grammar school, was called "post hoc, ergo propter hoc" - that is, "after the fact, therefore, because of the fact." In other words, Siri is new and associated with the iPhone 4S; therefore, it must be the cause of this increased traffic. It's an appealing argument, but it doesn't hold water. That's also an appealing argument, but he may be pinning the propter hoc on the wrong donkey. Even a cursory review of the Arieso report is sufficient to discover that it does not mention Siri at all, and it makes no such claim that the voice assistant is responsible for the bandwidth hunger -- at least, not in the body of the report. When it comes to the cause of the iPhone 4S's download desire, in fact, the report makes it very clear that it's too soon to draw any specific conclusions (emphasis mine): The iPhone 4S showed an increase of 176% in downlink data volumes over the iPhone 3G. Since the downlink-to-uplink data volume ratio was almost 7-to-1 on average for the devices under study, this downlink increase of 176% corresponds to a larger total volume of data than a 220% uplink increase (discussed in the last section). As noted earlier regarding the increases in total numbers of data calls, it remains a topic for further study to characterise the root cause of this downlink data volume increase. Arieso's research never said Siri was completely to blame, at least not in so many words; it's not clear whether a company representative said something to Reuters to encourage this conclusion in CTO Michael Flanagan's interviews he does say that Siri is a potential part of the issue, but that conclusion is clearly not backed up by the report itself. Did the firm make an effort to correct the record, or was there a calculation that the Siri-related media attention would be more valuable than getting the accurate information out? We don't know, but we've reached out to Arieso's PR folk for comment. It begins to look less like an error of logic and more like a calculus of publicity. Update: Shortly after this post was published, I did speak with Flanagan about the report and the surrounding controversy. While he acknowledges that some of the media coverage of the bandwidth report may have weighed overmuch on Siri, he disavowed any conclusions not present in the original report (despite the fact that the report was only available on request, and as such most interested parties would not have read it). As noted above, the report specifically does not point any fingers regarding the cause of the bandwidth bump. Flanagan did allow that perhaps Arieso will be a bit more assertive about correcting unfounded assumptions the next time the company issues a bandwidth usage report. The Next Web also picked up a key tidbit from the research: the iPhone 4 utilization numbers were from 2010 (rather than comparing the 4 and the 4S during the same time period), meaning that the overall landscape may have shifted during the intervening months. Meanwhile, we're left with the unavoidable conclusion: The Washington Post and Paul Farhi picked a fight with Siri for something she does not do, picking up the "Siri is a data guzzler" concept from the original coverage -- but not from the actual data. Hanging the 4S bandwidth bulge on an innocent intelligent assistant may be great for headlines, but it looks to be wrong on the facts.

  • Siri probably isn't the bandwidth hog the WaPo warned you about

    by 
    Mel Martin
    Mel Martin
    01.27.2012

    Update: Former Siri director responds to the Washington Post story. Reuters was the original source of the error around Siri bandwidth usage. "How Siri is ruining your cellphone service." That's the searing headline from the Washington Post in an article by Paul Farhi. Farhi claims that "Siri's dirty little secret is that she's a bandwidth guzzler, the digital equivalent of a 10-miles-per-gallon Hummer H1." Where's he coming up with this? Apparently, the "Siri eats bandwidth" claim is based on a study by Arieso that reports that iPhone 4S owners consume twice as much cellular data as iPhone 4 users and 3 times as much as iPhone 3G users. Recent Android phones are also chewing up twice as much data as the iPhone 3G, while 3G and 4G mobile hotspots are by far the biggest download hogs (26x the baseline). At least in the press release summary of the study, however, there's no mention of Siri at all; just the increased usage for the 4S, which just happens to support a faster download standard on AT&T's network. Our sister site Engadget helped put that study in perspective by pointing out that Arieso has a vested interest in the results of the research. We've asked for a full copy of the report to see what, if any, linkage there is between Siri and data volume. [Ars Technica did a round of testing when the iPhone 4S came out, and the results showed that an average Siri user might add just 10MB of data consumption per month due to voice queries. Considering that the high-end AT&T data plan provides two gigabytes of traffic, that 10MB would represent only 0.5% of the full allocation, or 1% of a half-used allowance -- unlikely in the extreme to result in a doubling of data usage. –Ed.] If we take the study at face value, though, why more data on the 4S? The likely answer hasn't much to do with Siri and a lot more to do with the profile of the iPhone 4S buyer. The people who buy the latest phone are also the power users who take the most advantage of their devices. We've seen that happen before with new technology, and once people stop amazing themselves and their friends, the consumption of bandwidth drops off. I haven't seen any convincing data that says the iPhone 4S inherently uses more data than an iPhone 4, and iOS 5 iCloud features, also available on the iPhone 4 and 3GS, probably play a role in increased bandwidth use. As for Siri, most of the heavy lifting goes on at the Apple servers, where your query is translated into data and then sent back to your phone in a quick burst. Streaming radio, Netflix and a host of other apps can use way more bandwidth, and they are utilizing the network for minutes or hours at a time, not seconds. Of course Siri is on every iPhone 4S, so it is getting used more than some 3rd-party apps, but it's hard to believe that the average user doing perhaps 2-3 queries a day is destroying our cellular infrastructure. GigaOm this morning also poured cold water on the Post story, and there will probably be more to come. One thing is for sure. Smartphones, and the iPhone in particular, are using more data than the dumb phones of old. Compare that to the internet connections in our homes, where Netflix has been identified as the biggest user of bandwidth in the U.S. It's up the internet providers, both wired and wireless, to keep growing their networks so they can continue to charge those premium rates; it's also up to Washington regulators and cellular carriers to make efficient use of bandwidth and future spectrum technologies. Readers, are you heavy Siri users, and are you destroying our cellular networks?

  • Mobile Miscellany: week of October 3, 2011

    by 
    Brad Molen
    Brad Molen
    10.08.2011

    This week was packed with news on the mobile front, so it was easy to miss a few stories here and there. Here's some of the other stuff that happened in the wide world of wireless for the week of October 3, 2011: The Pantech Hotshot featurephone (above left) launched on Verizon this week. It's a full 3.2-inch touchscreen with a 3.2 megapixel camera and video capture. It's offered for $100 with a two-year contract. [PhoneScoop] AT&T launched the Pantech Link II (above right) this week, a follow-up to the popular Quick Messaging Device. It features BREW mobile 1.0.2 and is available for $10 with a two-year commitment. Cincinnati Bell launched the HTC Sensation 4G for $250 with a two-year contract and after a $50 mail-in rebate. The HTC Amaze 4G is heading north. Canadian carrier Telus has given the device its own piece of real estate on its site, having it listed as "coming soon." [AndroidCentral] According to benchmark tests, the Sony Ericsson Nozumi actually has a 1.5GHz dual-core Qualcomm CPU and uses Android 2.3.5. [LandofDroid] Open Range Communications, a WiMAX provider in the Denver area, is laying off more than a hundred employees, shutting down its WiMAX service to new customers and the CEO resigned. [PhoneScoop] Prefer the Washington Post over the New York Times? The former has its own Android app now available in the Market for free. [AndroidCentral] The Nokia N9 is now officially for sale in Australia, on Telstra. Vodafone and Optus haven't put the device on sale yet, though both companies have announced intentions to do so at some point. [ComputerWorld]

  • Ongo for iPad is a good start, but it's far from a home run

    by 
    Mel Martin
    Mel Martin
    01.27.2011

    We told you yesterday that Ongo was on the way to the iPad. It's now on the App Store, and I've had some time to play with it. Ongo is a joint venture by several newspaper companies to create a paid, ad-free news aggregator that is easy to use and will appeal to the news junkie. After some hours using the app, I found it attractively designed and easy to use. You can see and share top stories from several publications like the New York Times, USA Today and the Washington Post. The app doesn't cache much, so reading offline does not appear to be an option. You can save stories, called clippings, but once saved, I could not retrieve them without a data connection. The app allows you to sort news by type, like US or Arts and Entertainment, but there are no sections for tech (!) or even politics. It seems a glaring omission. You can certainly read stories on those subjects, but you can't sort them on your own. All the news in Ongo is created by a staff of five editors, so you're not getting the full NYT or USA Today. The staff choose what will be available, which I found troubling. Also, when searching for "Opinion," I only got material from the Washington Post. Worse yet, Hints from Heloise came up under the "Opinion" heading, with tips on cleaning pewter. Sorry, but I don't think that was a good editorial choice. There is a search function, and a query for Steve Jobs brought up many stories, none of which were relevant. They were just stories that mentioned someone named Steve and had the word "jobs" somewhere in them. An identical search in Google News worked perfectly. %Gallery-115241%

  • Happy Easter from TUAW

    by 
    Mike Schramm
    Mike Schramm
    04.12.2009

    Today is Easter for those of you celebrating around the world, and what better way to celebrate than with Peeps? Specifically Peeps attending an Apple event -- these guys were made by Sarah Kohari and Erin Mastrangelo of Washington, and are part of the Washington Post's yearly Peeps diorama contest. This one is number 38, and they also made number 39 as well.We like it, obviously, especially the little Steve Jobs peep, as well as the iPeep nanos (in, apparently, all of the different colors Peeps come in). Happy Easter to everyone -- may you have candy and chocolate of all kinds (if that's what you're looking for today), and may all of your egg finding go well.

  • Study finds 'conclusive evidence' of games/violence link?

    by 
    Tateru Nino
    Tateru Nino
    11.05.2008

    Iowa State University's Craig Anderson has led a study which claims 'conclusive evidence' of a link between violent video games and increased aggression in children. The findings (and indeed the validity of the study) have been challenged by Christopher Ferguson whose research at Texas A&M International University has found the opposite. Ferguson finds a number of flaws in the Iowa State study, which he says demonstrates only "weak correlations". We can spot a few of our own. For example there is no definitive usefully testable method for determining aggressive tendencies. By failing to factor in extraneous variables, the study results could quite easily be interpreted to indicate that aggressive tendencies cause kids to spend more time playing violent video games. Just because two things are correlated does not mean that one causes the other. The majority of dead people have eaten meat. That doesn't mean that meat kills people.

  • The revolution in the news

    by 
    Tateru Nino
    Tateru Nino
    11.02.2008

    Unlike Second Life's 2003 Tax Revolt, which (at the time) went unnoticed by the mainstream media, the current revolt over void/openspace simulator server pricing is drawing attention in places where a lot of potential customers are being exposed to it -- and it's early yet. More words are doubtless being drafted over the weekend to run on mainstream Web-sites and newspapers. By mainstream (a word that has an awfully slippery definition), we mean widespread. There are at least three other effective and correct definitions of the word at least one of which conflicts with that, but let's just go with what we have and leave those other definitions for another time. You know what we mean.

  • Fallout 3 ads criticized by Washington D.C. Metro rider

    by 
    Griffin McElroy
    Griffin McElroy
    10.25.2008

    In a recent letter to the editor published in the Washington Post, D.C. resident and frequent Metrorail rider Joseph Anzalone criticizes ads for Bethesda's upcoming post-apocalyptic blockbuster, Fallout 3, which are plastered all over the city's various forms of public transportation. The ads in question depict a number of Washington D.C.'s more recognizable landmarks, which look "ravaged, as if hit by missles." Anzalone suggests that such imagery only serves as "a daily reminder that Washington is a prime target for an attack."We certainly understand Anzalone's point, though we disagree with the justification behind his request to remove the ads -- he claims they aren't protected by the First Amendment as they "do not present a true viewpoint or political message." The commercial speech doctrine clearly states that advertisements which don't contain false or misleading messages are completely protected under the First Amendment. Legality aside -- what do you, dear readers, think about the situation? Are the ads insensitive? Should they be removed?[Via GamePolitics]

  • WAR's quest for online success

    by 
    Shawn Schuster
    Shawn Schuster
    09.22.2008

    Just when developers and venture capitalists were almost to the point of apprehension for the future of investing in the MMO genre, Warhammer Online has broken the failed-MMO streak by creating what looks to be the biggest thing since... well, since World of Wacraft. In a recent interview with the Washington Post, Mythic's Mark Jacobs pointed out that by his count, only 10 MMO titles have enjoyed any sort of financial success in the last 11 years, while the number of failures is much higher.Frank Gibeau, president of EA Games expands upon Jacobs' statement, "The game industry is only just starting to scratch the surface for the opportunity out there." Gibeau goes on to explain that the failure of many MMOs has been due to lack of quality. "We're the first quality MMO to release since World of Warcraft was released," he said. Did you enjoy this? Make sure to check out all of our previous Warhammer Online features, and don't miss any of our ongoing coverage as Massively goes to WAR!

  • Pandora may pull the plug on itself

    by 
    Steve Sande
    Steve Sande
    08.18.2008

    The Washington Post is reporting that Pandora, the Internet radio station available on Mac, iPhone, and iPod touch, may be shutting down service soon.The reason is that Sound Exchange, the money-grubbing blackmailers royalties collection arm affiliated with the Recording Industry Association of America, has imposed restrictive administrative fees ($500 per year per channel) and ridiculous royalty fees (2.91 cents per hour per listener) on Internet radio stations. While many companies that provide Internet radio services have been lobbying Congress for relief, there doesn't seem to be much of hope that happening in the near future. What this means for all Internet radio stations is that either Congress steps in and attempts to resolve the royalty issues (not likely, considering their record on resolving any issue...), or the stations will need to start charging a subscription fee for their services. Of course, Pandora could start advertising on their site and on the iPhone app to generate some revenues, but as TechCrunch.com's Michael Arrington says, "Perhaps Pandora must be our sacrificial lamb" to focus attention on the entire issue of the recording industry, digital rights, and internet radio stations.What's your opinion on the intenet radio royalty issue? Leave us a comment.

  • The Daedalus Project tracks MUD

    by 
    Akela Talamasca
    Akela Talamasca
    02.29.2008

    Actually, it tracks MMOs, but what a clever title, huh? The Daedalus Project is the demographic/analysis website created and maintained by Nick Yee, a graduate student of Stanford University in the field of Communications who now works at the Palo Alto Research Center (PARC). Nick's site is noteworthy both for the online surveys of MMO players that are open to anyone who wants to participate, and also for the conclusions he draws based on those survey results.This statistical data has been used by Washington Post, CBS, TechWeek, CNET, the Associated Press, Nature.com, the New York Times, and the Wall Street Journal, among other publications. Nick always has a survey or two running, so if you're interested in contributing your experiences and thoughts to the collective (and growing) body of knowledge concerning MMOs, you can do so at the 'Current Surveys' section of his site.For those of us interested in metadata, The Daedalus Project is a genuine boon, and we hope he continues his necessary and groundbreaking work well into the future. [Thanks, Nick!]

  • RIAA chief says ripping okay, Sony BMG lawyer "misspoke" during Jammie Thomas trial

    by 
    Nilay Patel
    Nilay Patel
    01.04.2008

    Now that the furor has died down over the Washington Post's questionable piece about the RIAA supposedly suing Jeffrey Howell for ripping CDs, it's time to hear what the RIAA actually has to say -- and it's surprisingly sensible. Speaking to NPR, RIAA president Cary Sherman flatly said "the story is just wrong." Sherman went on to say that the RIAA hasn't ever prosecuted anyone for ripping or copying for personal use, and that the only issue in the Jeffrey Howell case was -- as always -- sharing files on Kazaa. Perhaps most interestingly, Sherman directly addressed the "ripping is just a nice way of saying 'steals one copy'" comment made by Sony BMG's anti-piracy counsel in the Jammie Thomas case, saying that the attorney "misspoke," and that neither Sony BMG or the RIAA agreed with that position.Of course, it wasn't all sunshine and cupcakes -- Sherman refused to straight-up answer the question of whether or not ripping was legal, saying instead that "there are 100 hypotheticals" and that "copyright law is very complicated." Of course, what he's really saying is that courts haven't made an clear determination of fair use regarding ripping and that he's covering the industry's collective ass -- which explains his hilariously out-of-touch explanation that making copies onto "analog cassettes, special audio CD-Rs, minidiscs, and digital tapes" is legal, because those are all expressly allowed by law. On the other hand, Sherman also said that RIAA's interpretation of the law "doesn't really matter," because "not a single claim has ever been brought over personal use -- [the Washington Post story is] really unfortunate, it's misleading consumers, and it's simply not true." It's a fascinating interview, and it's more than worth a listen if you've got any interest at all in copyright issues -- regardless of what side you're on.

  • Junkets and the game writers who love them

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.06.2007

    The Washington Post has published an interesting report on game reviewers and their experiences with junkets. A junket is typically an all expenses paid trip covered by the publishers in the gaming industry. The junket the Washington Post specifically covers is the Fallout 3 junket where "airfare, hotel, food, drinks and shuttle bus were provided, courtesy of Bethesda Softworks." Now, just to be clear, it's the job of publishers to do these junkets and sway opinion by whatever means necessary (and in some cases, whatever is the keyword) -- that's marketing. It's the job of the "journalist" not to be swayed by it -- that's tough and really means standing by ethics (which if the writer actually went to journalism school is the first class you take). Most newspapers have a strict policy of not letting companies pay for their writers to attend and the Washington Post points out a few attendees paid their own way, but most did not.One writer for PC Jeux, Ghislain Masson, has been to Russia twice, India, "a five-day extravaganza in Las Vegas funded by Midway" and Paris. Of course, we stumble across moments of ethical irony often in this business and there's even moments of too close for comfort. Some would make the argument that there is a world of difference between being invited to an event and having everything paid for to attend. The question is, "Do these junkets influence the outcome of reviews?" The writers in the Washington Post piece don't believe so, but we'll leave it up to the readers to decide.[Via GamePolitics]*Note: Joystiq does not and has never accepted paid junkets.

  • Roving gangs that steal your stuff?

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.03.2007

    As we generally do here at WoW Insider, we make it a point of reading many other news sources to bring you the newest and freshest news we can possibly find. But I have to admit, in the middle of surfing around, I stumbled across one article that has brought me back to a question I've wondered about several times before. In short, why does the mainstream media add World of Warcraft into articles when WoW really has very little to nothing to do with the topic they're talking about?Take, for example, this article from the Washington Post. In the article they say "In World of Warcraft, the most popular online game, with an estimated 8 million participants worldwide, some regions of this fantasy domain have grown so lawless that players said they fear to brave them alone. Gangs of animated characters have repeatedly preyed upon lone travelers, killing them and making off with their virtual belongings."

  • WaPo writer talks VT shooter/Counter-Strike connection, removal

    by 
    Kyle Orland
    Kyle Orland
    04.18.2007

    When a Washington Post story mentioned that Virginia Tech shooter Cho Seung Hui played Counter-Strike in high school, we were intrigued. When the nugget disappeared from an online version of the Post story, we were even more intriguedTo clarify the situation, we caught up with Washington Post Staff Writer David Cho, who was responsible for originally reporting the factoid. Cho said the information was based on talks with some high school acquaintances of Hui's who occasionally saw him playing at an cyber cafe during his high school days.Cho said there was no solid indication either way whether or not Hui continued to play during three-and-a-half years at college. Hui's college roommates reportedly saw Hui on the computer constantly, but said he was usually writing, not playing games. Cho said a group of Virginia Tech Counter-Strike players he talked to had never heard of Hui, and that Hui hadn't attended a recent Counter-Strike tournament held on campus. As for the removal, Cho said it was standard practice to replace a rougher online version of a story with the polished print version when it was available. The Counter-Strike connection was removed, Cho said, to make room for more recent, more relevant information. Still, the fact is on file at the Post, Cho said, and it's possible it could make it into a future story.