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The Game Archaeologist is a lazy adventurer-slash-professor who dons his trademark cap for a weekly expedition through some of the most famous MMOs of the past few decades. Each month, he chooses a different title in order to examine its highlights, talk with its developers, and invite its fans to ...

4 years ago 0 Comments
December 21, 2010 at 9:00AM
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As a reader of Massively, you should have a pretty good idea what MMORPG means. Not just what it stands for, but what it feels like, looks like, and behaves like. The problem is, despite common definitions, the games keep coming in different shapes and sizes -- and from all over the world. While I ...

4 years ago 0 Comments
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Well, my wandering game eye is at it again, this time casting lustful glances over at the single-player space, and more specifically Rockstar's recently released Red Dead Redemption. Many of you are no doubt joining me in taking a bit of a break from MMOs to spend some time in the sprawling frontie...

4 years ago 0 Comments
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Social gaming is bigger than ever. Playdom CEO John Pleasants gave an interview on stage at the LA Games Conference today, and said that while the western market for Facebook and social games currently pulls in over $750 million, it's going to balloon to as much as $4 to 5 billion in the next five ...

5 years ago 0 Comments
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I love Westerns: Shane, Stagecoach, The Searchers, Rio Bravo, Unforgiven, Open Range. These are the immersive stories that I've always wanted to play in games. There have been some decent efforts, like Dead Man's Hand, Gun, Call of Juarez, and even Red Dead Revolver, but they all confine the player...

5 years ago 0 Comments
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If you're an avid follower of pre-release review scores for super anticipated titles, you've probably noticed the scattershot scores garnered by Final Fantasy XIII. Most critics' biggest complaint with the game is its linearity -- a qualm which the game's director, Motomu Toriyama, claims to be a h...

5 years ago 0 Comments
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Hang on a sec, are you trying to tell us that you weren't at the Paradox Interactive Convention in Stockholm, Sweden last week when the publisher showed off its upcoming game, Lead and Gold: Gangs of the Wild West? Lucky for you then that Paradox Interactive recently released a mélange of sc...

5 years ago 0 Comments
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Red Dead Redemption's promised Wild West sandbox came to life in a build shown off to attendees at PAX over the weekend. One of the first things we noticed is that you can end a life whenever you want. What kind of lives? See a bunny bouncing by? Kablam. Attacked by a wild bear? Kapow. Angry at you...

5 years ago 0 Comments
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In the long-established tradition of apps that make your pictures extra silly, Portego is offering its app Wanted free of charge through the end of February 5 (yes, that's today). Snap a photo of the nearest cowpoke (cheesy music is optional, but it does tend to attract a crowd of would-be bandits),...

6 years ago 0 Comments
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The fine folks at Capcom don't have a whole heck of a lot to be concerned about -- their shares are still selling at fairly epic prices, and they've got a pretty solid release schedule lined up for the first half of 2009. Still, Resident Evil 5 producer Jun Takeuchi recently said in a Famitsu inte...

6 years ago 0 Comments
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There's an article over at The Escapist that tells the story of a hardcore Western-style MMO player who tries out an Eastern-style MMO and experiences a bit of culture shock. The article is written by WarCry Senior Editor John Funk. The game he tries to play is Mabinogi (of which we've published our...

6 years ago 0 Comments
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Raph Koster has posted about Live Gamer, a new service we posted about yesterday (heavily funded by venture capitalists) that is attempting to bring the real money trading market (where you pay real money for ingame items) over to the official, developer-approved side of things. Gamasutra has a Q&am...

7 years ago 0 Comments
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Warcry has posted a nice interview with Chris Dye and Kyle Rowley, Community Officer and Manager for RF Online, an MMO that sits in an interesting place-- it originally started out as a hardcore Korean MMO, and has now warped here in North America into a Westernized, free-to-play offshoot of the ori...

7 years ago 0 Comments
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In an interview with Lost Planet Community's Brian Dunn, Cutscene Director Yoshiyuki Tonoe and Director Kenji Oguro discussed the differences between how cutscenes are used in Western and Eastern gaming worlds. Their decision to use real-time cutscenes in Lost Planet stems from their research into...

8 years ago 0 Comments

I calls 'em like I sees 'em, and I gotta say, graphically, Gun Showdown, looks less than impressive. Definitely looks more on the PS1 side of things. I'm not trying to be a skepticologist or anything, but while the video shows flashes of decent graphics, there are lots of muddy, low-res...

8 years ago 0 Comments
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In our final interview from the Develop Conference, Jen and I had a quick chat with Tetsuya Mizuguchi from Q Entertainment (and Rez fame) about the problems western developers face in trying to tackle the Japanese market, Rez 2 (he regrets never making it) and the issue of games that are critically ...

8 years ago 0 Comments
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Next Generation brings us the lowdown from Howard Marks -- CEO of the newly-reopened Acclaim -- on Acclaim's MMO strategy. His plan is to bring Eastern games to the West with no subscriber fee, but instead to make money via in-game ads and micropayments. Next Gen's feature asks if this will work in ...

9 years ago 0 Comments