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Posts with tag wii controller

Nintendo Wii mockup next to very many things

If there's a Nintendo fanboy looking over your shoulder, now might be the time to cover their eyes -- they might just not be able to handle the impending flow of pictures. Sure, they've probably spied that console size comparison chart we threw up last month, or even managed some precious minutes of face time with the Wii at E3, but nothing in their young Zelda-worshipping lives could prepare them for the sheer volume of pictures taken by DocCRP of his purtiful Wii and Wiimote mockups next to nearly every thinkable item known to man. We barely made it to "Wii with Upright Piano pedals" -- it would take a much braver soul to venture further.

[Via Joystiq]

Controller showdown: PlayStation 3 vs Wii

You knew the comparisons were going to be inevitable. Now that we've gotten our mitts on both next-gen consoles' motion-sensing input devices, Nintendo's Wii controller and Sony's PlayStation 3 controller have to go head to head. That's just the way of the world; who are we to question these two born adversaries, destined to square off in a no-holds barred peripheral deathmatch. So, what did we think? Well, you should already have a pretty good idea of how we feel about the Wiimote. But what's up with the PlayStation 3 controller? Two controllers enter, one controller leaves.

Hands on with Nintendo's Wii controller

Alright, we briefed y'all on what we knew so far about the Wii controller early this morning, but now that we've gotten our paws on the Wiimote itself, we wanted to let you know how it is in the flesh. Nintendo and millions of fanboys are betting a lot on this concept, and Nintendo itself said that "playing is believing" every other sentence of their keynote, so the real question is: do we believe?

The short answer is that we're just not sure yet. The first chance we got with the Wii was for a golfing game (the shortest line we found, go fig) and as soon as we got our hands on the Wiimote we knew it was something special. We slipped the wrist lanyard on so we didn't fling the remote across the room, and held in our hands the light weight, ergonomic, and simply beautiful controller. If this was as far as we'd gotten we would have gone home happy. The controller allows plenty of leverage for the trigger "b" and the large "a" button, and only slipped out of our hand once from a particularly aggressive sword strike in "Red Steel." Click on for the rest.



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