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Ten reasons to read "Ten Reasons to Avoid Spore", a recent feature on BigDownload: Because you want to read an even-handed look at the game's flaws before deciding whether or not it's worth a purchase. Because it's presented in visually pleasing Gallery-o-vision. Because you're Will Wright...

6 years ago 0 Comments
September 14, 2008 at 1:00PM
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With all the current hype surrounding Spore, even ardent DS fanboys such as ourselves have to strain to recall Spore Creatures. It looks like a totally different game to its PC counterpart, and we quite enjoyed it when we went hands-on at GDC '08. So which is it: the sleek, refined alpha m...

6 years ago 0 Comments
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We're not sure if Amazon is secretly displeased with its recent transformation from major online retailer to caustic protester staging ground. Gamers dissatisfied with Spore's "draconian" digital rights management attacked the game's reputation en masse earlier this week, dragging its user rating ...

6 years ago 0 Comments
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But, we have a sneaking suspicion that the blog, which aims to let "Electronic Arts know that their biggest attack on Christian values to date will not be tolerated," is horrifyingly real. What's the attack? Well, as near as we can figure it's because Spore's structure would seem to insinuate that...

6 years ago 0 Comments
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Maybe it's the High Fidelity fan in us, but we love top five lists. They're easy to read, don't tax our brains with too much complexity and most importantly, don't require too much of our precious, precious time. And if you are going to take those moments out of your day, shouldn't it be on a worthw...

6 years ago 0 Comments
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By now, many of you have lost yourselves or your loved ones to Spore. If you wish to seek out the origins of this vicious time sink, Maxis has posted almost a dozen prototype applications used to test particular aspects of the game while it was in development. The simulators of the simulator game, ...

6 years ago 0 Comments
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The review embargo lifted on Spore today, and the critics wasted no time weighing in on Will Wright's oft-delayed opus. The general consensus seems to be that an amazing level of quality is there, but depth may not be, which is really the last complaint we ever expected anyone to level at Spore. G...

6 years ago 0 Comments
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Spore Origins has wriggled its way out to the iTunes store for the iPod. The game is a slimmed-down version of the early microbial stages in the upcoming PC game -- in the main game, you'll be able to take your little microbes up through the evolutionary ladder all the way up to space travel, but in...

6 years ago 0 Comments
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The last stop on our Electronic Arts booth tour at PAX was dedicated to Spore. That's right, it's more Spore news. It's not a real day on Joystiq unless you get some minor Spore news, or a definitive hands-on experience. With the game actually coming out (can it be?!) in five days, maybe you'll st...

6 years ago 0 Comments
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We're starting to get a little sick from Spore fever, since we gamers have been hearing about it for what seems like eons. But once the title launches September 7 in North America (and September 5 in Europe and Asia), we'll have to ride the wave of hype again when the rest of the world hears abou...

6 years ago 0 Comments
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The latest bandwagon that people seem to be hopping onto is the "Let's bash E3" express. We've had our own prognosticator proclaiming that the video game expo is past its prime, and now Will Wright is joining in by delivering a couple of swift kicks to the ribs. Then he backed over it a few times ...

6 years ago 0 Comments
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Speaking with the Associated Press, Spore creator and bona fide master game designer, Will Wright, seemed surprisingly ... okay with the various "Spore-nographic" organs creatures people have made using the Spore Creature Creator. "Some of it's really good for what they were shooting for. It's amaz...

6 years ago 0 Comments
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It seems Spore has a shot at the big screen. No, not that 60" LCD monitor that cost you nearly all your limbs, but that one you view in the dark with a bunch of popcorn-munching strangers. According to Reuters, EA is looking to connect upcoming everything-sim Spore with television and film, hoping...

6 years ago 0 Comments
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You'd think that a life simulation that begins with single-cell organisms and follows their evolution into space-faring races might get some folks from the "intelligent design" camp riled. It turns out that what Spore creator Will Wright refers to as "militant atheists" seem to be the most bent ou...

6 years ago 0 Comments
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For all the fun and interesting games we get to talk about here at Massively, we do have to own up to some jealousy when it comes to the subject of Spore. The biggest reason being the title's ubiquitous appeal to anyone with a remote interest in games which allow creative customization and creatio...

6 years ago 0 Comments
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Will Wright gave the opening keynote today at the nerd-packed Comic-Con 2008, an event so chock full of fellow geeks we're hard-pressed to find a free patch of San Diego Convention Center floor to stand on. For the first half hour or so Will rattled off profound observations and inspirational quips...

6 years ago 0 Comments
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Considering the worldwide domination of all things Sim, it's no surprise that E3 will play host to precisely eight jillion updates about The Sims, Sim City, SimAnimals, SimSim the Simmy Simulator of Simness and other classic titles. What's that right there? Why, it's the box art for the upcoming Sim...

6 years ago 0 Comments
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Click for higher resolution Fancy seeing a selection of the 1.589+ million Spore creatures created so far? This batch of crazy critters was hand picked by Will Wright himself as an example of how crazy, imaginative and realistic Spore's creatures can be, if the players are creative enough. Click...

6 years ago 0 Comments
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If you need proof that numbers can be twisted to represent absolutely anything, then Will Wright has you covered. His basic argument goes like this: In the span of 18 days, Spore Creature Creator users were able to top 1,589,000 species in about 18 days, a feat that took God 7 days to accomplish. ...

6 years ago 0 Comments
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This isn't so much a news post as it is a 129-word, one pic reminder of why we love Will Wright so very, very much. Reason 1: He made (is still making?) Spore, a game that's so whimsically flexible that everyone's favorite three-dimensional friend, the Weighted Companion Cube, can be recreated fai...

6 years ago 0 Comments