wintersday-redux

Latest

  • How consistency softens the grind

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.03.2010

    "Grind" is on the verge of becoming what "nerf" already is -- a word thrown around so frequently and with such broad possible meaning that it's essentially meaningless. After all, the word now gets used for any part of a game the player finds boring and repetitive, rather than the process of repeating something over and over. It's the latter meaning that Kill Ten Rats discusses with an intersting thesis -- we don't mind a grind so much as we mind one we can't advance without breaks. Using the Guild Wars Wintersday redux as an example, the point is made that the holiday events are a straight-up grind -- but they're a constant one that you can pick up and start with no downtime, then stop whenever you want. Lord of the Rings Online and World of Warcraft have both taken the same approach with Skirmishes and the Dungeon Finder, taking the slow march to being ready for an instance out of the equation. It's an interesting idea, that what we really dislike aren't the grinds but being stuck unable to make much progress in them. If you tend to think that grinds are the worst thing in MMOs today, it might be an opportunity to re-examine that stance.

  • New information on Guild Wars Wintersday redux and next skill update

    by 
    Rubi Bayer
    Rubi Bayer
    01.20.2010

    The Guild Wars Wintersday festival had a few issues this year, but ArenaNet kindly offered up a Wintersday redux. Anyone who missed out on their hats or didn't get to participate as much as they wanted thanks to lag now gets a second chance. If you were lucky enough to have smooth sailing on the first round, just enjoy the bonus! We've been waiting on a date for the festivities, and yesterday community manager Regina Buenaobra announced that it will begin January 29 and run until the finale on February 7. (It doesn't look like the event will overlap Canthan New Year, of course.) Regina's announcement also included new information on the large skill update that the team originally planned to roll out in full this month: "The next skill updates will be rolled out in stages. First, GvG skills will be updated, and this will come next week, before the Monthly Tournament. We will release preliminary patch notes with details of those GvG changes later this week, so that those participating in the Monthly Tournament will have some notice of the changes". We'll keep a close eye out for those patch notes for you, and happy Wintersday! (Again)