witches-of-dathomir

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  • Star Wars Galaxies ages eight years gracefully

    by 
    Larry Everett
    Larry Everett
    06.23.2011

    Much like the current Star Wars MMO in development, Star Wars Galaxies had a very active forum community before the game even launched. Many of those who were a part of that original community still play the game. Although I was not an active member of that first community, I certainly read what was happening and was extremely excited when the game launched on June 23rd, 2003. For the first time in history, a player was allowed to create his own character to live in the Star Wars universe. And despite the issues that would come a couple of years later, the community in the game is still strong and active. I logged into my old stomping grounds of Starsider on a character that some people would recognize. Since I am an avid roleplayer and that community is still very active in SWG, I joined one of the chat channels I knew and asked where I could possibly find some RP events for the evening. It was still early, so I was not expecting much. To my surprise, I received an immediate reply. The members of the channel said there were not any events that they were aware of, but I may be able to find some RP in a couple of player-owned cities. One of these cities was the city I used to spend all my time in: Red Sands. I had to see what was going on there after years of being away. I was take aback when I arrived. The leaders of the town had placed an invading force of NPCs about the city and were having a stand-off with the citizens, a scene that appeared to be right out of a western. The story continues after the break. Find out why Star Wars Galaxies is still active after eight years from Pilot Senator Anishor, the developers, and the active players. %Gallery-126861%

  • Star Wars Galaxies looks to the latest update and beyond

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.20.2010

    The most recent update to Star Wars Galaxies was a big one all around, adding in the Wookiee Life Day event for the holiday and new content for the Witches of Dathomir. So it's no surprise that the newest producer's letter from Teesquared focuses on several sides of the multifaceted update -- but it doesn't stop there. The letter also addresses some of what players can expect to kick off the next year, as well as notes that the Rebels have regained control of the ongoing Galactic Civil War. For starters, players can expect the long-awaited update to Officers and the Galactic Civil War 2 update, with the latter bringing space and player cities into the ongoing struggle for the galaxy. Players can also look forward to some new old structures becoming available -- according to the letter, the models have existed in the game files but haven't ever been quite finished and implemented before now. And the update promises to give characters more ways to access Rare Loot System chests that don't rely upon the more frequent method of combat. Star Wars Galaxies players should take a look at the full letter and start getting excited about the new year -- it's not so far away.

  • Wookiees, witches and (Star) Wars: SWG breaks out Game Update 19

    by 
    Justin Olivetti
    Justin Olivetti
    12.14.2010

    It's a busy day for Star Wars Galaxies, as Game Update 19 jumps to lightspeed with a trio of exciting events. First up is the return of Wookiee Life Day, "a time to reflect on the renewal of life and to remember those who have passed on." Wookiee Life Day was first introduced in the infamous Star Wars Holiday Special and has become a beloved fixture of SWG since its inception a few years ago. New features to the holiday this year include the ability to plant a Life Tree anywhere you like, four new paintings, a Wookiee Life Day robe, a collectible badge, and an R2-D2 ornament. Game Update 19 also brings the next chapter of the Witches of Dathomir, which began a little over a month ago. Players can travel to the planet of Dathomir and decide which clan of Force-sensitive Witches they'll align with: the Nightsisters or the Singing Mountain Clan. Finally, a new expansion pack to the trading card game is available, titled The Price of Victory. You can read up on Game Update 19 at Star Wars Galaxies, and travel back in the Massively time machine to revisit our chat with SWG's Teesquared on the patch.

  • Star Wars Galaxies begins the Witch trials

    by 
    Larry Everett
    Larry Everett
    11.01.2010

    The Force witches have ruled Dathomir for over 600 years, and SOE has decided to place renewed focus on these unique characters in Star Wars Galaxies with its new update simply titled The Witches of Dathomir. Limited information has been given regarding what this update entails, but we were given hints in our email interview with producer Tony Tyson. This weekend, the prologue to the update was placed on SWG's test server. Further clues to what this feature holds were given to us in forum posts by developers. The quest starts when you visit Warlord Omogg, who is looking to hire people willing to explore the wilds of Dathomir. The prologue allows the player to align either with the Nightsisters or the Singing Mountain Clan, two major opposing factions of witches. Although the rest of the story has yet to be revealed, Mikkel "Hjal" Jensen, Lead Designer for SWG, assures us in a couple of forum posts, "You'll be able to switch sides so you'll be able to do both sides of the themepark," and "both the prologue and the theme park are going to have some rewards unique to each side [faction] and some rewards that are the same for both sides [factions]." Be sure to sign up for the SWG Test Center in your Station Launcher to get a sneak peek at this highly anticipated update.

  • Squaring off with SWG's producer, Teesquared

    by 
    Larry Everett
    Larry Everett
    10.05.2010

    The fans of Star Wars Galaxies are stalwart. Despite all the trouble the game has gone through, it features one of the most active communities in the Sony Online Entertainment library of MMOs. The developers have noticed this and have continued to work diligently on new content for the loyal players. Recently, we took the opportunity to ask SWG's current Producer Tony "Teesquared" Tyson some questions about the present and future of the title. He answered all our inquiries about holiday events, future updates, the Galactic Civil War, and the Trading Card Game. Some exciting things are coming! Follow us after the break to find out what future holds in a galaxy far, far away...

  • Hyperspace Beacon: The Gray Jedi

    by 
    Larry Everett
    Larry Everett
    09.21.2010

    "For over a thousand generations the Jedi Knights were the guardians of peace and justice in the Old Republic. Before the dark times. Before the Empire." Ben Kenobi explained this to a young Luke Skywalker when he gave the boy Anakin's lightsaber. Although this statement introduced us to the Jedi, it gave us only a brief glimpse into what it means to be one. In subsequent movies and books, the Jedi Knights were fleshed out to be anything from Buddhist Monks, Taoists, and Knights Templar. Maybe they are really a combination of all of them. George Lucas has never specifically mentioned where his inspiration for these warriors of a more civilized age came from, but one thing has been consistent: Jedi are the heroes -- or at least they are supposed to be. In a brief conversation at PAX, Daniel Erickson, Lead Writer for Star Wars; The Old Republic, told me that BioWare is exploring a more "gray side" to its storytelling. Those who have played Knights of the Old Republic or either Mass Effect game know that this is new ground for BioWare. If your character walked the line between paragon and renegade in the Mass Effect games, your choice made it quite difficult to get a good ending. I believe Ben "Yahtzee" Croshaw, a reviewer for the Escapist, explained it most succinctly in his review of Mass Effect 2: "When you're choosing to free a race of slaves or force them to dance about while you take pictures of them, you're not thinking 'What would I do in this situation?' You're thinking, 'Which option gives me the best $%^&head points because I need them to persuade Crewman A to take her top off?'" Will SWTOR change this perception of BioWare moralism? Continue reading after the break as we explore this anti-heroic stance and the controversy regarding the Gray Jedi.