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Talking about building the world in Camelot Unchained is not something that can be done in just one sitting, so Mark Jacobs broke it into two. In the first update, Jacobs described the building blocks, mining, and the cooperative nature of construction. The conclusion of this two-part series focu...

April 23rd 2013 at 11:00am 0 Comments
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Xulu Universe, a new free-to-play MMORPG entering alpha, offers more sandbox elements than you can shake a stick at, by giving players the tools to create their own content, from activities to new worlds. Nanci Solomon, CEO of Xulu Entertainment, stated, "The idea for Xulu Universe was collectiv...

August 28th 2012 at 11:00am 0 Comments
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Today we're going to ask you to strip away your normal preconceptions of what makes an engaging MMO, whether it be the combat, the features, the customization, or the IP -- and look at the game world itself without any of those distractions. I guess this goes hand-in-hand with Environment Week th...

August 18th 2011 at 8:00am 0 Comments
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If you were given the chance to build your very own world from scratch, how would you do it? What would you include? Would it be a world of beauty or dark dreamscapes? And would the inhabitants enjoy their stay or flee in terror? To the team at Funcom tasked with fashioning The Secret World's......

June 23rd 2011 at 11:00am 0 Comments
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The idea of a Harry Potter MMO is hardly a new one at this point -- we've even speculated on it around Massively for years now. Rumors and wishful thinking have brought up this hypothetical MMO time and again, and for good reason: It simply makes sense. In fact, the more you think about it, the...

May 5th 2011 at 2:00pm 0 Comments
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We've all been there: trekking through the levels, traversing the world, and eventually arriving at... that place. The zone that seems to have been designed to irritate you, personally. Either it's laid out too confusingly, or the quest objectives are too hard to reach, or you get turned around e...

May 1st 2011 at 8:00am 0 Comments
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We already know quite a bit about how From Dust (née Project Dust) uses a few layers of basic elements to create a highly realistic and malleable virtual world. What's been less clear was how Eric Chahi and his team were going to make an actual game out of this lava-filled sandbox. Until toda...

August 18th 2010 at 9:00pm 0 Comments
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One thing is for certain: When you are sitting in the crosshairs of Curt Schilling and R.A. Salvatore during an interview, it's easy to become bowled over by their collective intensity and passion, especially when it comes to their interest in games and fantasy worlds. While GenCon Indy lacked its...

August 9th 2010 at 1:00pm 0 Comments
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We get a double whammy today from Turbine, as they've just released five new screenshots and a new developer diary video for Lord of the Rings Online's Mines of Moria. The screenshots are all from Silvertine Lodes, one of the new areas releasing with the Mines of Moria expansion on Tuesday.In the v...

November 14th 2008 at 5:30pm 0 Comments
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Are You There, God? It's Me, Margaret.- Judy Bloom(Hey, just be glad you didn't get another Neitzsche quote*)The fantasy-based worlds our characters inhabit are, almost without exception, richly steeped in legend and brimming with lore. This is doubly true for those that have come to parturition aft...

June 11th 2008 at 11:00am 0 Comments
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Those of you with fond memories of Populous back in the day, you've probably been watching for news on the remake as closely as we have. Well, sadly we're not presenting anything new on the title today, aside from, as you've gathered from this post's title, new screens.You can see all of the new scr...

May 20th 2008 at 6:00pm 0 Comments
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In the course of a technical session at JavaOne, Joshua Slack and Rikard Herlitz showed off the kind of tools you can build using the jMonkeyEngine, and used the NCSoft world-building tool as an example. This video shows Rikard putting together a hasty landscape that comes out quite nicely, given th...

May 19th 2008 at 4:00pm 0 Comments