World-of-Warcraft-cataclysm-soundtrack

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  • Music in World of Warcraft: What does it mean to you?

    by 
    Kelly Aarons
    Kelly Aarons
    02.16.2011

    Musical history was made this week as composer Christopher Tin won the first Grammy award for Best Instrumental with Vocalist. What's so special about this win, you ask? The song that won was "Baba Yetu," the main theme for Sid Meyer's Civilization IV, making this the first piece of video game music to ever win a Grammy. Many well-deserved congratulations to Tim and all who worked on it, as it is a truly stunning piece of music. After such a monumental occasion, one should consider the role that music plays in our gaming experience -- and in this case, for World of Warcraft. Blizzard has brought on some of the most talented composers, singers and musicians in order to make the music more than just background noise -- it's become part of the entire culture of WoW.

  • 15 Minutes of Fame: Cataclysm soundtrack composer David Arkenstone

    by 
    Lisa Poisso
    Lisa Poisso
    12.07.2010

    From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame. There's absolutely nothing like the sweeping vistas of an orchestral soundtrack to help you slip the surly bonds of earth and touch the face of Azeroth in all its epic glory. One of the composers behind World of Warcraft: Cataclysm's in-game soundtrack, David Arkenstone, took time not only leading up to expansion's launch but again after last night's game launch concert in Fountain Valley, California, to chat exclusively with WoW Insider about painting a new sonic palette for Azeroth. Arkenstone is one of a team of Cataclysm composers headed by Blizzard's Audio Director Russell Brower that tackled a whopping eight hours of new music for the expansion -- about the same amount of music as was added with Wrath of the Lich King expansion, bringing World of Warcraft's musical tally to something like 36 hours of in-game music. "I think it's exciting for a player to get all this new content at one time," Arkenstone says enthusiastically. "When you have all this music spread out across the word, composers, meshing ... It's hours and hours of music."