wow-education

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  • World of ClassCraft inspires kids to work hard in school

    by 
    Sarah Pine
    Sarah Pine
    03.27.2013

    Would you have done better in high school physics if it had been gameified? In this BBC report, Mr. Young, a physics teacher in Quebec, Canada, explains that doing just that has made a difference in his own classroom. Mr. Young divides his students into groups of eight, and within each group students are offered the role of a warrior, priest, or mage. Each start out with a few base abilities, and can earn more through the accumulation and expenditure of experience points. How do you earn experience points? By turning in assignments on time, behaving yourself in class, and helping others with their homework. Each character also has hit points, just like in WoW, and you can lose hit points through poor classroom behavior or missing homework deadlines. If your hit points go to zero, you earn yourself a detention or some other sort of penalty. But your teammates can help you out, too. Warriors, with their large hit point pool, can soak damage, and priests can heal it back. Like this, teams are encouraged to work together and help each other learn the material. Mr. Young calls the whole system "World of ClassCraft" in honor of WoW, which it imitates.

  • World of Warcraft college course has to be next

    by 
    Adam Holisky
    Adam Holisky
    01.28.2009

    Out on the internet today the story that UC Berkeley is offering a course in StarCraft is spreading like wildfire. Joystiq covered the news today, and you can also find an extensive Digg on the subject. The course description partially reads: "What may look like complex topics are just ways we want you to think more deeply about the game to derive a greater satisfaction from playing."So... who wants to take bets on how long until there is a World of Warcraft course?If they're offering a StarCraft course aimed at "thinking more deeply about the game to derive a greater satisfaction from playing," imagine what a World of Warcraft course could do for that. Taking down raid bosses with 24 other people is quite satisfying, especially if it's the first kill. The communication and leadership skills necessary to successfully run raids are akin to running a small business, and the mathematics and statistics behind the true upper echelons of play require a solid understanding of calculus.That would be a course I'd be interested in. Not that I wouldn't sign up for a StarCraft course in a heartbeat, mind you.