wow-player-housing

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  • The Daily Quest: Forsooth and what not!

    by 
    Adam Holisky
    Adam Holisky
    06.04.2009

    We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Etherjammer has an old but quite humorous look at BlizzCon etiquette. My favorite line: "Use spells such as Slow Fall and Levitate to go from one level of BlizzCon to another at your own risk, as players report that these spells have been unreliable at best in past BlizzCons." Why? Because some idiot jumped off the escalator half way up last year, and it caused quite a ruckus. Pardo was near the esclator talking with some folks, and he just looked and shook his head in a /facepalm manner. Activision-Blizzard is suing Double Fine over Brutal Legend. Guild halls and player housing. Love 'em or hate 'em, lots of people want them. The Hunter's Union has an interesting take on them. Casual Raid Leader has a great post about encouraging more oraganic and communicative raiding. Stoneybaby of Big Hit Box has a good review of how he got back into PvP, which would be useful for those of you looking to do the same. Notice how we've linked Big Hit Box a lot this week? It's because they're producing great content for the community! If you're writing compelling content or come across a great site or blog post, please let us know! Click here to submit a link to TDQ

  • WoW Insider interviews Tom Chilton on Patch 3.1 and beyond

    by 
    Lesley Smith
    Lesley Smith
    05.05.2009

    Now this is by no means the first time we've interviewed World of Warcraft's Lead Developer Tom Chilton (aka Kalgan) but we though with the recent release of Patch 3.1, this would be the perfect time to sit down with him and get the 411 on Blizzard's plans for their latest patch.WoW Insider: Blizzard seem to be treating each major patch as more of a mini expansion, what are the reasons for this?Tom Chilton: I would say the biggest reason is because we're always pushing ourselves to do as much as we can in every patch. We're never really satisfied with what we have in the patch versus what we didn't have. Maybe the developers get a little out of control - but in a good way as that's good for players. More than anything else we want to make sure that in a patch we have content for everyone. We feel like one of the things we didn't do so well in the past was to deliver content for everyone, we would deliver content for different parts of the player base at any given time like a 25-person raid or a 10-person raid or here's a new battleground, back in the day of Arathi Basin. However we didn't really hit everyone at the same time so we're trying harder to do that while at the same time maintain our pace of Expansions ... our blindingly rapid pace of Expansions.

  • The Daily Quest; Of Mage lore, Elemental builds and Player Housing speculation

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.10.2009

    The Daily Quest brings you interesting, informative and entertaining WoW-related links from around the blogosphere. Today we bring you a lot of lists. Foofy has posted part 3 of her How To Moonkin video covering Idols and Enchants. CriticalQQ is exploring the major lore character of Azeroth that are Mages. The Thunderstorm blog has a new guide to speccing Elemental for Shaman. Blessing of Kings has a prediction about who will be the big winners and losers with the new Dual Spec system. The Druid Team has been writing a series of on-going posts detailing how they see Player Housing working in WoW. They have designed housing for many major starting cities as well as for Crafting, complete with floorplans. Part 1 - Stormwind and Thunderbluff Part 2 - Personal mailboxes, vendors and more Part 3 - Darnassus and Silvermoon Part 4 - Secondary profession housing items Part 5 - Orgrimmar Part 6 - Gathering professions housing items Submit a guide, post, podcast or resource for inclusion in TDQ, by using our tip line and we'll consider it for a future TDQ post.