xbox-360-mmo

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  • Upcoming MMO from Blueside also in development for Xbox360

    by 
    Rubi Bayer
    Rubi Bayer
    01.28.2010

    We know Korean developer Blueside for Kingdom Under Fire, as well as the hush-hush project they've been working on for a while, an MMO known by the name of "Project T." Given that Kingdom Under Fire is a sequel to the 2001 Xbox title Kingdom Under Fire: The Crusaders, it should come as no surprise that Blueside is taking a similar approach with the mysterious Project T. Not only will Project T be released for the PC, but we've also gotten word that an Xbox360 version is coming as well. A recent Korean job listing specified that the company needs people with experience on commercial MMOs, and specifies that the MMO is in development for both platforms. Details on Project T are still very scarce, and confirmation that Blueside is planning to join the emerging trend of console MMOs is the most we've heard for a while. We'll keep an eye out for more details!

  • Shane Kim: Microsoft feels 'bad' about MMO failings

    by 
    Richard Mitchell
    Richard Mitchell
    07.29.2008

    Shane Kim, former Microsoft Game Studios guru and recently appointed VP of the Microsoft Interactive Entertainment Business, recently spoke to EDGE magazine on his company's failed attempts at massively multiplayer online games. Specifically, MS canceled Marvel Universe Online earlier this year. Way back on the original Xbox, True Fantasy Live Online, once thought to be the original Xbox's savior in Japan, was also canceled. On Microsoft's trouble with MMOs, Kim said, "I'll admit MGS has not had success in the MMO space," also noting, "We haven't been able to crack the code." Kim says that he believes MS "made the right decision" in canceling Marvel Universe Online but adds that "there's nothing to say those titles can't be successful on 360."Part of the problem, according to Kim, is the "tension" between what developers want to create and Microsoft's need to maintain a "stable and secure environment on Xbox 360." In other words, it sounds like developers aren't too keen on the controls that Microsoft places on Xbox Live. Kim concludes that Microsoft is "getting very close" to solving the problem, but that the company has been slow to deliver an MMO experience, noting "we feel bad about that."So do we, Shane. So do we.