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No sooner does Sony (briefly) improve the PS3 user interface with the much-talked-about version 2.4 firmware update, than some at the company feel cocky enough to start badmouthing the competition's interface. Speaking to Next-Gen, PlayStation Network Director of Operations Eric Lempel took the bai...

July 3rd 2008 at 4:57pm 0 Comments
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We love the Xbox Live Arcade Service (fanboy placation: we love the PlayStation Network and WiiWare too), but it's a well-known fact that there are a number of hurdles a finished game has to clear before it can find its way onto the imponderable internets. One of said hurdles, labeled "the rating p...

June 15th 2008 at 3:30pm 0 Comments
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Here at Joystiq, we think Metanet's sadistic platformer N+ is one of the best original games we've seen on Xbox Live Arcade for a while. So maybe it's not too surprising that the game's developers feel the same way. What is surprising is their willingness to diss the entire download service in publ...

March 21st 2008 at 2:10pm 0 Comments
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You'll need more than your fingers and toes when counting up the number of playable characters in The Behemoth's upcoming (and long awaited) XBLA opus Castle Crashers, as the devs have confirmed that the game's roster will pack in "about" twenty-two unlockable slots. How exactly characters will be...

March 19th 2008 at 6:30pm 0 Comments
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Puzzle Quest was among our favorite titles released last year over Xbox Live Arcade, with the unlikely mix of casual puzzling and role-playing edging its way into several of our staff's top picks for 2007. Now publisher D3 has announced that the game will soon be getting what it calls a "tremendous...

March 17th 2008 at 10:15am 0 Comments
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Update: The official press release has more details on the program and a few of the first available games. It also mentions that community-created games "will quickly double the size of the Xbox 360 game library."At Microsoft's GDC 2008 keynote address, the company announced a "community arcade" a...

February 20th 2008 at 2:37pm 0 Comments
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We've known it was coming for about a month now ... now we know exactly when it's coming. Metanet Software announced via their blog this morning that the Xbox Live Arcade version of 2D Ninja platformer N+ will be available for 800 MS points at 9 a.m. GMT (1 a.m. Pacific) on Wednesday, Feb. 20.The We...

February 18th 2008 at 10:45am 0 Comments
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News about the Xbox Live Arcade adaptation of N, the popular freeware platformer featuring everyone's favorite pint-sized, treasure hungry ninja, has been slim as of late. Though news of a cancellation or delay of the title would not surprise our bitter, jaded hearts, we were pleased to learn that N...

January 19th 2008 at 12:05pm 0 Comments
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We've got good news and bad news for fans of Rare's groundbreaking first-person shooter, Goldeneye. The good news? Those rumors you've heard about a port of the game for the Xbox Live Arcade are true! The bad news? The release of the title has been delayed indefinitely, due to a licensing disagreeme...

January 13th 2008 at 4:00pm 0 Comments

If you were one of the many shmucks who didn't pick up Rez when it came out on the Dreamcast and PS2, you can redeem yourself in our eyes when a visually souped-up version of the game drops on the Xbox Live Arcade sometime in the (hopefully) near future. Yes, it might be sans one unintentiona...

December 22nd 2007 at 11:00am 0 Comments
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We admit that the opening of a new studio is not the most terribly exciting event under the sun, but that news becomes decidedly more intriguing when said studio dedicates itself to a single market, or in the case of British developer Kuju's newly opened doublesix studio, a single distribution chan...

December 19th 2007 at 2:27pm 0 Comments