yslandia

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  • MMObility: The year in mobile

    by 
    Beau Hindman
    Beau Hindman
    12.30.2011

    What a year, huh? We gamers have seen a lot of changes, but especially in the mobile market. New devices came and went, technologies spread out even further in the world, and MMO gaming established itself on the smallest screens possible. Of course, the mobile market is not as large as the standard MMO market, but it is definitely growing. As more devices appear, more players come to fill up the games. Our phones are not what they used to be, even five years ago. They are now truly tiny and powerful computing devices that are always connected. A player can literally live all of his digital life on one small device. If we look at the laptop and netbook market, we see even more growth and power. All of these devices need games to play on them, and MMOs fit perfectly into the mobile lifestyle. Click past the cut and I'll recap many of the best stories from Massively's mobile coverage!

  • MMObility: Survival on a desert island

    by 
    Beau Hindman
    Beau Hindman
    04.26.2011

    We've all played that age-old game of pondering what we might take with us on an endless trip to a desert island. What music would you bring? Whom would you bring with you? What food would you bring, if you could choose only one food? I've recently been thinking about this old game again, mainly because of my obsession with portability and all-in-one devices. Which device would I bring with me to that island, if I had to choose? (Let's forget the fact that I could just make a call or otherwise contact the authorities to rescue me off the island!) The ultimate question is this: Which MMO would I bring installed on that device? Or, going a bit further, which apps or other downloads would I include? Once I started asking, my fantasy turned into somewhat of a challenge to myself: Could I survive a week without any access to a desktop at all? Could I write, play, and otherwise continue to do my job with only a pocket-sized device? Join me past the cut and let's see what I might include on this trip.

  • MMObility: A handful of games for your portables

    by 
    Beau Hindman
    Beau Hindman
    04.19.2011

    To be honest, there are not nearly as many true MMOs available for your iPhone or Android device as I would like. It's a new market, of course, and the number of offerings is growing, but typically a lot of the MMO gaming you will be doing on your phone will be through your browser. This isn't a bad thing when you consider the quality of many of the browser games out there, but more MMOs cannot come quickly enough. So when I find one that I like, I would like to tell as many people as I can. And when I find more than that, I have to say something about all of them. Normally I would do a report on each game individually, but in this case, I have not had as much time with each game to give a full and decent report. It will be up to you, fair reader, to investigate these games with me. Don't worry -- they won't cost you much at all. Click past the cut and let's take a look!

  • Yslandia hits player milestone, goes free-to-play

    by 
    Justin Olivetti
    Justin Olivetti
    04.12.2011

    As mobile MMOs are taking off in popularity, Yslandia is proving that a smaller platform doesn't necessarily mean a smaller playerbase. The pocket-sized MMO just announced its 100,000th player, and to celebrate the milestone, Moving Player is making the game free-to-play with in-game store purchases. Since its release last fall, Yslandia has grown to include four island zones, 300 quests, and 18 classes. Players on iOS devices can log in and play solo or with friends across this cute world. The game has a customizable UI and features spirited PvP battles as players wage war for territory. Previously, Yslandia was a $0.99 purchase from the Apple App Store. Check out what our own Beau Hindman had to say about this title in a recent edition of Free for All!

  • Free for All: Five mobile MMOs that are not Pocket Legends

    by 
    Beau Hindman
    Beau Hindman
    02.02.2011

    Mobile MMO gaming is all the rage, didn't you know? All the cool kids are doing it! Well, a lot of them, anyway -- and I can't really vouch for their level of cool. Still, mobile MMO gaming might seem to some as though it is primitive and in its infancy, simply because it is. If you've watched the development of the genre and you realize that it is only about as old as recent smartphones, though, you'd be nothing but impressed at the sheer speed of it all. Even this year I've seen games pop up from seemingly nowhere, gather tons of players, and prove that gaming on a three-inch screen is completely possible. If you figure the iPad and cheaper (yet more powerful) netbooks into the equation, you find that MMOs work just fine on smaller screens. The recent announcement of the Nintendo 3DS didn't get my blood boiling at all. After all, 3-D didn't make a good movie out of Avatar -- what makes anyone think that is can save pixely single-player games? The price is right, as well. Most of the mobile MMOs I have found lately (I looked at around 11) were totally free or very cheap. Compare that to the price of your average 3DS game, and I think you'll have a winner. Click past the cut to see my short list of cool smartphone MMOs.