znm

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  • Pandemonium Warden finally tastes defeat

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.04.2009

    Seven long months ago, players of Final Fantasy XI came across a threat worse than the notorious Absolute Virtue. It was he who resided at the end of the Zeni Notorious Monster system, he who waited for adventurers who could climb the ranks and defeat 12 other notorious monsters. It was the Pandemonium Warden.And the Warden gave FFXI a boost of publicity when the linkshell Beyond the Limitation couldn't take him down after 18 hours of straight battle. This caused the outcry of over-punishing boss battles, and the FFXI team actually dropped their monsters down a notch from all of the heat. A new rule was placed in with the Warden however -- he would despawn after 2 hours if not defeated within that time frame. Sure, he was easier, but the time limit still made him extremely hard.But now, seven months after his introduction, the linkshell Shard of Apathy of the Remora server has put the Warden down for the count. They successfully tanked through all 10 of his forms, plus his pets, with reportedly 5 minutes left before he was to be despawned. Congratulations Apathy! So when are you running him again?

  • Final Fantasy XI players blast through new content to find ...?

    by 
    Michael Zenke
    Michael Zenke
    06.24.2008

    The beginning of the month saw the folks at Square/Enix dropping a huge update onto the players of Final Fantasy XI. The June update has been months in the making, heavily anticipated by players at every level. For endgame players, one particularly appreciated addition to the game was the new Zeni Notorious Monsters system. Notorious Monsters in FFXI are what many players think of as 'nameds' in other games; they're common-model critters given interesting names and buffed up stats. There's an entire culture in Vana'diel around hunting these creatures, especially at higher level, so the ZNM system was a care package to the high-end players from the developers.Pet Food Alpha describes the process of working through these new monsters. There are 31 in all, each at a specific tier of content. The tiers have to be climbed in order to reach the most dangerous creatures, with a single fifth-tier monster called Pandemonium Warden being the ultimate goal. A collaboration of linkshells (guilds) worked day and night all month to reach the point where they could take on this beast ... only to have a low level 'test goblin' spawn in place of the monsterous ZNM finale. The developers are on the case.For more on this new system, check out the hugely informative Blue Gartr discussion thread on the subject or check below the cut to watch a 1st tier ZNM fight with the creature Ob.