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New Enemy Territory: Quake Wars details

Enemy Territory: Quake Wars

The creators of Wolfenstein: Enemy Territory are hard at work on their next project, Enemy Territory: Quake Wars, based on the upcoming Quake 4 game. The online tactical shooter will take advantage of both the Doom III engine and a new "megatexture" technology developed by John Carmack. With this new technology, the Splash Damage team will be able to render environmental terrain all the way out to the horizon and also assign different physical properties to the various types of terrain. For example, asphalt will be louder to walk on but offer better traction for land vehicles, while sand will make your footsteps quieter but at the same time will bog down vehicles. And don't expect every map to be located in the desert. Quake Wars is set to take place across Earth, so we should see some temperate and jungle environments in the mix. We'll keep you posted.