If the sales figures from the Chronicles ofNarnia game are
any indication, there is a definite market for Christian games. The Kansas City Star has a greatarticle up discussing
the void in the games industry of Christian-Based products, citing how movies (The Passion ofthe Christ) and
books (The Purpose Driven Life) have already capitalized on the market.
There is a serious dearth of decent Christian games on the market, save for maybeThe Bible Game, a trivia title. Could one make asuccessful game with Christian overtones, yet market it to mainstream audiences to ensure financial success? Somebodyget Peter Molyneux to start work on a God game about God, that would be a big-seller.