
Ritual Entertainment, developers of the
soon-to-
be episodically distributed
SiN Episodes, has revealed their interest in porting the title to the Xbox 360;
after all, the two are a natural pairing. The Xbox Live service has the potential to be a disruptive technology,
capable of
undermining the
retail channel by distributing games digitally right onto your console. The episodic nature of
SiN Episodes demands this kind of distribution, and while Valve's Steam platform is capable of handling
it on the PC side, it would appear Ritual is hoping Microsoft's Xbox Live service can do the same on the console side.
While there is great promise in this strategy, for Microsoft, developers, and consumers, there are
limitations, not the least of which is storage requirements. The Xbox 360's hard drive is just
not designed for
massive game downloads. With just 13 gigs free, and the
SiN package coming in
at over 2 gigs on the PC, the option of purchasing games and leaving them on your console forever is simply not a
possibility. Will they release larger hard drives or simply allow you to download games over again when you want them,
swallowing the bandwidth cost?
[Via
Joystiq]