Sony may have prevented pics of God of War 2, MotorStorm, and Resistance: Fall of Man from being taken during Phil Harrison's keynote speech yesterday, but they did let folks take video footage of the other PS3 tech demos on the GDC floor.
here you have not only the "Lots of Ducks" tech demo all the way from last year's E3 presentation, but you've
also got a user-manipulated look at Unreal Engine 3 (which will purportedly power Unreal Tournament 2007 on PS3
next year), a performance-analysis app that flips a face around, and the underwater fish demo also seen during Phil's
Of course, there's only so much nudging around of heavy barrels with the Unreal engine that you can
take without wondering what juicy UT tidbits will turn up at E3 2006. What's nice, though, is if you're sick
and tired of seeing more rubber duckies in Sony's bathtub, you can watch for them in that fishy underwater video
resting at the bottom of the sea. Wow, those ducks went down... permanently! Just remember that these technical demos
are not representative of final playable games. (Darn.)
Unreal Engine 3 and other PS3 tech demos from GDC floor
In this article: bathtub, E3, GDC, GDC floor, GdcFloor, God of War 2, GodOfWar2, heavy barrels, HeavyBarrels, Lots of Ducks, LotsOfDucks, MotorStorm, performance analysis, PerformanceAnalysis, Phil Harrison, PhilHarrison, PS3, Resistance: Fall of Man, Resistance:FallOfMan, rubber duckies, RubberDuckies, tech demo, TechDemo, underwater fish, UnderwaterFish, Unreal Engine 3, Unreal Tournament 2007, UnrealEngine3, UnrealTournament2007, video footage, VideoFootage
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