Advertisement

Dev: PS3, 360 graphics "impossible to tell apart"

It's hard to tell the Xbox 360 and PS3 apart in the dark, not to mention in The Darknessat least according to Starbreeze (The Chronicles of Riddick) Technical Director Magnus Högdahl:

The PS3 will have a content size advantage with blu-ray and a CPU advantage for titles that are able to utilize a lot of the SPUs. The Xbox360 has a slight GPU advantage and its general purpose triple-core CPU is relatively easy to utilize compared to SPUs. I expect that it will be near impossible to tell Xbox360 and PS3 screenshots apart.

Yeah, but how hard do you have to squint to see the Fourth Dimension? Fortunately for PS3 fanboys, those Blu-Ray discs hold plenty of CGI.

[Via Joystiq]