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Molyneux: "I'm lazy... motion sensing may be annoying"

All right, so the subject line isn't a direct quote, but it's exactly how many gamers from days gone by feel. Lionhead's Peter Molyneux spoke at the Games Convention, talking about ways to switch up traditional combat games by removing hit points, adding one hit kills (Bushido Blade, anyone?) and more environment-player interaction. Valid points, sort of. An audience member asked how the Wiimote would treat these ideas and he responded thus: "If you wanted to make a big difference, where's the best place to make that difference? I think the controller is definitely it. There's no doubt in my mind that controllers are changing, and they're changing really fast."

Good answer, right? He wasn't done. "I've realized I'm an incredibly lazy person when I play games, and actually slouching back on the sofa, playing on my beer belly, is my most comfortable position. When I have to get up, it's painful. I make noises and start grunting." Yeah. Many will agree that sitting in a straight, upright position (let alone having room to stand to move around with your controller) isn't their favorite way of playing games. Basically, the rest of his argument stated that the physical exertion (though little) isn't what gamers want to do for hours at a time. 20 minutes, sure. What does everyone think? If more subtle, creative ways were thought up to utilize the motion-sensitive controllers of tomorrow, is that better than waving it around like a sword for however long a game is? Or do you not mind swinging a fake sword, baseball bat, etc, for more than an hour at a time?